Add files via upload

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Alifcccccc 2016-08-29 12:56:14 +08:00 committed by GitHub
parent f342778b96
commit e2daea7bcd
8 changed files with 346 additions and 0 deletions

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// Dll.cpp : 定义 DLL 应用程序的导出函数。
//
#include "stdafx.h"

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// dllmain.cpp : 定义 DLL 应用程序的入口点。
#include "stdafx.h"
DWORD WINAPI ThreadProc(LPVOID lpParameter);
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
{
MessageBox(NULL,L"注入成功",L"a",1);
HANDLE hIhread = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)ThreadProc,NULL,0,NULL);
}
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
DWORD WINAPI ThreadProc(LPVOID lpParameter)
{
return 0;
}

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// stdafx.cpp : 只包括标准包含文件的源文件
// Dll.pch 将作为预编译头
// stdafx.obj 将包含预编译类型信息
#include "stdafx.h"
// TODO: 在 STDAFX.H 中
// 引用任何所需的附加头文件,而不是在此文件中引用

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// stdafx.h : 标准系统包含文件的包含文件,
// 或是经常使用但不常更改的
// 特定于项目的包含文件
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // 从 Windows 头文件中排除极少使用的信息
// Windows 头文件:
#include <windows.h>
// TODO: 在此处引用程序需要的其他头文件

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#pragma once
// 包括 SDKDDKVer.h 将定义可用的最高版本的 Windows 平台。
// 如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h并将
// WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
#include <SDKDDKVer.h>