package prompt import ( "context" "io/ioutil" "log" "os" "os/signal" "syscall" "time" ) const ( logfile = "/tmp/go-prompt-debug.log" envEnableLog = "GO_PROMPT_ENABLE_LOG" ) type Executor func(context.Context, string) string type Completer func(string) []Completion type Completion struct { Text string Description string } type Prompt struct { in ConsoleParser buf *Buffer renderer *Render executor Executor completer Completer maxCompletions uint16 selected int // -1 means nothing one is selected. history *History } type Exec struct { input string ctx context.Context } func (e *Exec) Context() context.Context { if e.ctx == nil { e.ctx = context.Background() } return e.ctx } func (p *Prompt) Run() { p.setUp() defer p.tearDown() if os.Getenv(envEnableLog) != "true" { log.SetOutput(ioutil.Discard) } else if f, err := os.OpenFile(logfile, os.O_WRONLY|os.O_CREATE|os.O_APPEND, 0666); err != nil { log.SetOutput(ioutil.Discard) } else { defer f.Close() log.SetOutput(f) log.Println("[INFO] Logging is enabled.") } p.renderer.Render(p.buf, p.completer(p.buf.Text()), p.maxCompletions, p.selected) bufCh := make(chan []byte, 128) go readBuffer(bufCh) exitCh := make(chan int) winSizeCh := make(chan *WinSize) go handleSignals(p.in, exitCh, winSizeCh) for { select { case b := <-bufCh: if shouldExit, exec := p.feed(b); shouldExit { return } else if exec != nil { p.runExecutor(exec, bufCh) completions := p.completer(p.buf.Text()) p.updateSelectedCompletion(completions) p.renderer.Render(p.buf, completions, p.maxCompletions, p.selected) } else { completions := p.completer(p.buf.Text()) p.updateSelectedCompletion(completions) p.renderer.Render(p.buf, completions, p.maxCompletions, p.selected) } case w := <-winSizeCh: p.renderer.UpdateWinSize(w) completions := p.completer(p.buf.Text()) p.renderer.Render(p.buf, completions, p.maxCompletions, p.selected) case code := <-exitCh: p.tearDown() os.Exit(code) default: time.Sleep(10 * time.Millisecond) } } } func (p *Prompt) runExecutor(exec *Exec, bufCh chan []byte) { resCh := make(chan string, 1) ctx, cancel := context.WithCancel(exec.Context()) go func() { resCh <- p.executor(ctx, exec.input) }() for { select { case r := <-resCh: p.renderer.RenderResult(r) return case b := <-bufCh: if p.in.GetKey(b) == ControlC { log.Println("[INFO] Executor is canceled.") cancel() } } } return } func (p *Prompt) feed(b []byte) (shouldExit bool, exec *Exec) { key := p.in.GetKey(b) switch key { case ControlJ, Enter: if p.selected != -1 { c := p.completer(p.buf.Text())[p.selected] w := p.buf.Document().GetWordBeforeCursor() if w != "" { p.buf.DeleteBeforeCursor(len([]rune(w))) } p.buf.InsertText(c.Text, false, true) } p.renderer.BreakLine(p.buf) exec = &Exec{input: p.buf.Text()} log.Printf("[History] %s", p.buf.Text()) p.buf = NewBuffer() p.selected = -1 if exec.input != "" { p.history.Add(exec.input) } case ControlC: p.renderer.BreakLine(p.buf) p.buf = NewBuffer() p.selected = -1 case ControlD: shouldExit = true case Up: if p.selected == -1 { if newBuf, changed := p.history.Older(p.buf); changed { p.buf = newBuf } return } fallthrough case BackTab: p.selected -= 1 case Down: if p.selected == -1 { if newBuf, changed := p.history.Newer(p.buf); changed { p.buf = newBuf } return } fallthrough case Tab, ControlI: p.selected += 1 case Left: p.buf.CursorLeft(1) case Right: p.buf.CursorRight(1) case Backspace: if p.selected != -1 { c := p.completer(p.buf.Text())[p.selected] w := p.buf.Document().GetWordBeforeCursor() if w != "" { p.buf.DeleteBeforeCursor(len([]rune(w))) } p.buf.InsertText(c.Text, false, true) p.selected = -1 } p.buf.DeleteBeforeCursor(1) case NotDefined: if p.selected != -1 { c := p.completer(p.buf.Text())[p.selected] w := p.buf.Document().GetWordBeforeCursor() if w != "" { p.buf.DeleteBeforeCursor(len([]rune(w))) } p.buf.InsertText(c.Text, false, true) } p.selected = -1 p.buf.InsertText(string(b), false, true) default: p.selected = -1 } return } func (p *Prompt) updateSelectedCompletion(completions []Completion) { max := int(p.maxCompletions) if len(completions) < max { max = len(completions) } if p.selected >= max { p.selected = -1 } else if p.selected < -1 { p.selected = max - 1 } } func (p *Prompt) setUp() { p.in.Setup() p.renderer.Setup() p.renderer.UpdateWinSize(p.in.GetWinSize()) p.selected = -1 // -1 means nothing one is selected. } func (p *Prompt) tearDown() { p.in.TearDown() p.renderer.TearDown() } func readBuffer(bufCh chan []byte) { buf := make([]byte, 1024) for { if n, err := syscall.Read(syscall.Stdin, buf); err == nil { bufCh <- buf[:n] } } } func handleSignals(in ConsoleParser, exitCh chan int, winSizeCh chan *WinSize) { sigCh := make(chan os.Signal, 1) signal.Notify( sigCh, syscall.SIGINT, syscall.SIGTERM, syscall.SIGQUIT, syscall.SIGWINCH, ) for { s := <-sigCh switch s { case syscall.SIGINT: // kill -SIGINT XXXX or Ctrl+c log.Println("[SIGNAL] Catch SIGINT") exitCh <- 0 case syscall.SIGTERM: // kill -SIGTERM XXXX log.Println("[SIGNAL] Catch SIGTERM") exitCh <- 1 case syscall.SIGQUIT: // kill -SIGQUIT XXXX log.Println("[SIGNAL] Catch SIGQUIT") exitCh <- 0 case syscall.SIGWINCH: log.Println("[SIGNAL] Catch SIGWINCH") winSizeCh <- in.GetWinSize() // TODO: SIGUSR1 -> Reopen log file. default: } } }