package prompt import ( "context" "io/ioutil" "log" "os" "os/signal" "syscall" "time" ) const ( logfile = "/tmp/go-prompt-debug.log" envEnableLog = "GO_PROMPT_ENABLE_LOG" ) type Executor func(string) type Completer func(string) []Suggest type Prompt struct { in ConsoleParser buf *Buffer renderer *Render executor Executor completer Completer history *History completion *CompletionManager } type Exec struct { input string ctx context.Context } func (e *Exec) Context() context.Context { if e.ctx == nil { e.ctx = context.Background() } return e.ctx } func (p *Prompt) Run() { p.setUp() defer p.tearDown() if os.Getenv(envEnableLog) != "true" { log.SetOutput(ioutil.Discard) } else if f, err := os.OpenFile(logfile, os.O_WRONLY|os.O_CREATE|os.O_APPEND, 0666); err != nil { log.SetOutput(ioutil.Discard) } else { defer f.Close() log.SetOutput(f) log.Println("[INFO] Logging is enabled.") } p.renderer.Render(p.buf, p.completer(p.buf.Text()), p.completion.Max, p.completion.selected) bufCh := make(chan []byte, 128) stopReadBufCh := make(chan struct{}) go readBuffer(bufCh, stopReadBufCh) exitCh := make(chan int) winSizeCh := make(chan *WinSize) go handleSignals(p.in, exitCh, winSizeCh) for { select { case b := <-bufCh: if shouldExit, e := p.feed(b); shouldExit { return } else if e != nil { // Stop goroutine to run readBuffer function stopReadBufCh <- struct{}{} // Unset raw mode p.in.TearDown() p.executor(e.input) completions := p.completer(p.buf.Text()) p.completion.update(completions) p.renderer.Render(p.buf, completions, p.completion.Max, p.completion.selected) // Set raw mode p.in.Setup() go readBuffer(bufCh, stopReadBufCh) } else { completions := p.completer(p.buf.Text()) p.completion.update(completions) p.renderer.Render(p.buf, completions, p.completion.Max, p.completion.selected) } case w := <-winSizeCh: p.renderer.UpdateWinSize(w) completions := p.completer(p.buf.Text()) p.renderer.Render(p.buf, completions, p.completion.Max, p.completion.selected) case code := <-exitCh: p.tearDown() os.Exit(code) default: time.Sleep(10 * time.Millisecond) } } } func (p *Prompt) feed(b []byte) (shouldExit bool, exec *Exec) { key := p.in.GetKey(b) switch key { case ControlJ, Enter: if p.completion.Completing() { c := p.completer(p.buf.Text())[p.completion.selected] w := p.buf.Document().GetWordBeforeCursor() if w != "" { p.buf.DeleteBeforeCursor(len([]rune(w))) } p.buf.InsertText(c.Text, false, true) } p.renderer.BreakLine(p.buf) exec = &Exec{input: p.buf.Text()} log.Printf("[History] %s", p.buf.Text()) p.buf = NewBuffer() p.completion.Reset() if exec.input != "" { p.history.Add(exec.input) } case ControlC: p.renderer.BreakLine(p.buf) p.buf = NewBuffer() p.completion.Reset() p.history.Clear() case ControlD: shouldExit = true case Up: if !p.completion.Completing() { if newBuf, changed := p.history.Older(p.buf); changed { p.buf = newBuf } return } fallthrough case BackTab: p.completion.Previous() case Down: if !p.completion.Completing() { if newBuf, changed := p.history.Newer(p.buf); changed { p.buf = newBuf } return } fallthrough case Tab, ControlI: p.completion.Next() case Left: p.buf.CursorLeft(1) case Right: p.buf.CursorRight(1) case Backspace: if p.completion.Completing() { c := p.completer(p.buf.Text())[p.completion.selected] w := p.buf.Document().GetWordBeforeCursor() if w != "" { p.buf.DeleteBeforeCursor(len([]rune(w))) } p.buf.InsertText(c.Text, false, true) p.completion.Reset() } p.buf.DeleteBeforeCursor(1) case NotDefined: if p.completion.Completing() { c := p.completer(p.buf.Text())[p.completion.selected] w := p.buf.Document().GetWordBeforeCursor() if w != "" { p.buf.DeleteBeforeCursor(len([]rune(w))) } p.buf.InsertText(c.Text, false, true) } p.completion.Reset() p.buf.InsertText(string(b), false, true) default: p.completion.Reset() } return } func (p *Prompt) setUp() { p.in.Setup() p.renderer.Setup() p.renderer.UpdateWinSize(p.in.GetWinSize()) } func (p *Prompt) tearDown() { p.in.TearDown() p.renderer.TearDown() } func readBuffer(bufCh chan []byte, stopCh chan struct{}) { buf := make([]byte, 1024) // Set NonBlocking mode because if syscall.Read block this goroutine, it cannot receive data from stopCh. _, _, e := syscall.Syscall(syscall.SYS_FCNTL, uintptr(syscall.Stdin), uintptr(syscall.F_SETFL), uintptr(syscall.O_ASYNC|syscall.O_NONBLOCK)) if e != 0 { log.Println("[ERROR] Cannot set non blocking mode.") panic(e) } for { time.Sleep(10 * time.Millisecond) select { case <-stopCh: return default: if n, err := syscall.Read(syscall.Stdin, buf); err == nil { bufCh <- buf[:n] } } } } func handleSignals(in ConsoleParser, exitCh chan int, winSizeCh chan *WinSize) { sigCh := make(chan os.Signal, 1) signal.Notify( sigCh, syscall.SIGINT, syscall.SIGTERM, syscall.SIGQUIT, syscall.SIGWINCH, ) for { s := <-sigCh switch s { case syscall.SIGINT: // kill -SIGINT XXXX or Ctrl+c log.Println("[SIGNAL] Catch SIGINT") exitCh <- 0 case syscall.SIGTERM: // kill -SIGTERM XXXX log.Println("[SIGNAL] Catch SIGTERM") exitCh <- 1 case syscall.SIGQUIT: // kill -SIGQUIT XXXX log.Println("[SIGNAL] Catch SIGQUIT") exitCh <- 0 case syscall.SIGWINCH: log.Println("[SIGNAL] Catch SIGWINCH") winSizeCh <- in.GetWinSize() default: time.Sleep(10 * time.Millisecond) } } }