// Code generated by hand; DO NOT EDIT. // This is a little bit stupid, but there are many public constants which is no value for writing godoc comment. package prompt // Key is the type express the key inserted from user. //go:generate stringer -type=Key type Key int // ASCIICode is the type contains Key and it's ascii byte array. type ASCIICode struct { Key Key ASCIICode []byte } const ( Escape Key = iota ControlA ControlB ControlC ControlD ControlE ControlF ControlG ControlH ControlI ControlJ ControlK ControlL ControlM ControlN ControlO ControlP ControlQ ControlR ControlS ControlT ControlU ControlV ControlW ControlX ControlY ControlZ ControlSpace ControlBackslash ControlSquareClose ControlCircumflex ControlUnderscore ControlLeft ControlRight ControlUp ControlDown Up Down Right Left ShiftLeft ShiftUp ShiftDown ShiftRight Home End Delete ShiftDelete ControlDelete PageUp PageDown BackTab Insert Backspace // Aliases. Tab Enter // Actually Enter equals ControlM, not ControlJ, // However, in prompt_toolkit, we made the mistake of translating // \r into \n during the input, so everyone is now handling the // enter key by binding ControlJ. // From now on, it's better to bind `ASCII_SEQUENCES.Enter` everywhere, // because that's future compatible, and will still work when we // stop replacing \r by \n. F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 F13 F14 F15 F16 F17 F18 F19 F20 F21 F22 F23 F24 // Matches any key. Any // Special CPRResponse Vt100MouseEvent WindowsMouseEvent BracketedPaste // Key which is ignored. (The key binding for this key should not do anything.) Ignore // Key is not defined NotDefined )