go-prompt/windows_output.go

300 lines
5.8 KiB
Go

// +build windows
package prompt
import (
"io"
"strconv"
"github.com/mattn/go-colorable"
)
type WindowsWriter struct {
out io.Writer
buffer []byte
}
func (w *WindowsWriter) WriteRaw(data []byte) {
w.buffer = append(w.buffer, data...)
// Flush because sometimes the render is broken when a large amount data in buffer.
w.Flush()
return
}
func (w *WindowsWriter) Write(data []byte) {
w.WriteRaw(byteFilter(data, writeFilter))
return
}
func (w *WindowsWriter) WriteRawStr(data string) {
w.WriteRaw([]byte(data))
return
}
func (w *WindowsWriter) WriteStr(data string) {
w.Write([]byte(data))
return
}
func (w *WindowsWriter) Flush() error {
_, err := w.out.Write(w.buffer)
if err != nil {
return err
}
w.buffer = []byte{}
return nil
}
/* Erase */
func (w *WindowsWriter) EraseScreen() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x32, 0x4a})
return
}
func (w *WindowsWriter) EraseUp() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x31, 0x4a})
return
}
func (w *WindowsWriter) EraseDown() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x4a})
return
}
func (w *WindowsWriter) EraseStartOfLine() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x31, 0x4b})
return
}
func (w *WindowsWriter) EraseEndOfLine() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x4b})
return
}
func (w *WindowsWriter) EraseLine() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x32, 0x4b})
return
}
/* Cursor */
func (w *WindowsWriter) ShowCursor() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x3f, 0x31, 0x32, 0x6c, 0x1b, 0x5b, 0x3f, 0x32, 0x35, 0x68})
}
func (w *WindowsWriter) HideCursor() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x3f, 0x32, 0x35, 0x6c})
return
}
func (w *WindowsWriter) CursorGoTo(row, col int) {
r := strconv.Itoa(row)
c := strconv.Itoa(col)
w.WriteRaw([]byte{0x1b, 0x5b})
w.WriteRaw([]byte(r))
w.WriteRaw([]byte{0x3b})
w.WriteRaw([]byte(c))
w.WriteRaw([]byte{0x48})
return
}
func (w *WindowsWriter) CursorUp(n int) {
if n < 0 {
w.CursorDown(n)
return
}
s := strconv.Itoa(n)
w.WriteRaw([]byte{0x1b, 0x5b})
w.WriteRaw([]byte(s))
w.WriteRaw([]byte{0x41})
return
}
func (w *WindowsWriter) CursorDown(n int) {
if n < 0 {
w.CursorUp(n)
return
}
s := strconv.Itoa(n)
w.WriteRaw([]byte{0x1b, 0x5b})
w.WriteRaw([]byte(s))
w.WriteRaw([]byte{0x42})
return
}
func (w *WindowsWriter) CursorForward(n int) {
if n == 0 {
return
} else if n < 0 {
w.CursorBackward(-n)
return
}
s := strconv.Itoa(n)
w.WriteRaw([]byte{0x1b, 0x5b})
w.WriteRaw([]byte(s))
w.WriteRaw([]byte{0x43})
return
}
func (w *WindowsWriter) CursorBackward(n int) {
if n == 0 {
return
} else if n < 0 {
w.CursorForward(-n)
return
}
s := strconv.Itoa(n)
w.WriteRaw([]byte{0x1b, 0x5b})
w.WriteRaw([]byte(s))
w.WriteRaw([]byte{0x44})
return
}
func (w *WindowsWriter) AskForCPR() {
// CPR: Cursor Position Request.
w.WriteRaw([]byte{0x1b, 0x5b, 0x36, 0x6e})
w.Flush()
return
}
func (w *WindowsWriter) SaveCursor() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x73})
return
}
func (w *WindowsWriter) UnSaveCursor() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x75})
return
}
/* Scrolling */
func (w *WindowsWriter) ScrollDown() {
w.WriteRaw([]byte{0x1b, 0x44})
return
}
func (w *WindowsWriter) ScrollUp() {
w.WriteRaw([]byte{0x1b, 0x4d})
return
}
/* Title */
func (w *WindowsWriter) SetTitle(title string) {
w.WriteRaw([]byte{0x1b, 0x5d, 0x32, 0x3b})
w.WriteRaw(byteFilter([]byte(title), setTextFilter))
w.WriteRaw([]byte{0x07})
return
}
func (w *WindowsWriter) ClearTitle() {
w.WriteRaw([]byte{0x1b, 0x5d, 0x32, 0x3b, 0x07})
return
}
/* Font */
func (w *WindowsWriter) SetColor(fg, bg Color, bold bool) {
f, ok := foregroundANSIColors[fg]
if !ok {
f, _ = foregroundANSIColors[DefaultColor]
}
b, ok := backgroundANSIColors[bg]
if !ok {
b, _ = backgroundANSIColors[DefaultColor]
}
w.out.Write([]byte{0x1b, 0x5b, 0x33, 0x39, 0x3b, 0x34, 0x39, 0x6d})
w.WriteRaw([]byte{0x1b, 0x5b})
if !bold {
w.WriteRaw([]byte{0x30, 0x3b})
}
w.WriteRaw(f)
w.WriteRaw([]byte{0x3b})
w.WriteRaw(b)
if bold {
w.WriteRaw([]byte{0x3b, 0x31})
}
w.WriteRaw([]byte{0x6d})
return
}
var foregroundANSIColors = map[Color][]byte{
DefaultColor: {0x33, 0x39}, // 39
// Low intensity.
Black: {0x33, 0x30}, // 30
DarkRed: {0x33, 0x31}, // 31
DarkGreen: {0x33, 0x32}, // 32
Brown: {0x33, 0x33}, // 33
DarkBlue: {0x33, 0x34}, // 34
Purple: {0x33, 0x35}, // 35
Cyan: {0x33, 0x36}, //36
LightGray: {0x33, 0x37}, //37
// High intensity.
DarkGray: {0x39, 0x30}, // 90
Red: {0x39, 0x31}, // 91
Green: {0x39, 0x32}, // 92
Yellow: {0x39, 0x33}, // 93
Blue: {0x39, 0x34}, // 94
Fuchsia: {0x39, 0x35}, // 95
Turquoise: {0x39, 0x36}, // 96
White: {0x39, 0x37}, // 97
}
var backgroundANSIColors = map[Color][]byte{
DefaultColor: {0x34, 0x39}, // 49
// Low intensity.
Black: {0x34, 0x30}, // 40
DarkRed: {0x34, 0x31}, // 41
DarkGreen: {0x34, 0x32}, // 42
Brown: {0x34, 0x33}, // 43
DarkBlue: {0x34, 0x34}, // 44
Purple: {0x34, 0x35}, // 45
Cyan: {0x34, 0x36}, // 46
LightGray: {0x34, 0x37}, // 47
// High intensity
DarkGray: {0x31, 0x30, 0x30}, // 100
Red: {0x31, 0x30, 0x31}, // 101
Green: {0x31, 0x30, 0x32}, // 102
Yellow: {0x31, 0x30, 0x33}, // 103
Blue: {0x31, 0x30, 0x34}, // 104
Fuchsia: {0x31, 0x30, 0x35}, // 105
Turquoise: {0x31, 0x30, 0x36}, // 106
White: {0x31, 0x30, 0x37}, // 107
}
func writeFilter(buf byte) bool {
return buf != 0x1b && buf != 0x3f
}
func setTextFilter(buf byte) bool {
return buf != 0x1b && buf != 0x07
}
func byteFilter(buf []byte, fn ...func(b byte) bool) []byte {
if len(fn) == 0 {
return buf
}
ret := make([]byte, 0, len(buf))
f := fn[0]
for i, n := range buf {
if f(n) {
ret = append(ret, buf[i])
}
}
return byteFilter(ret, fn[1:]...)
}
var _ ConsoleWriter = &WindowsWriter{}
func NewStandardOutputWriter() *WindowsWriter {
return &WindowsWriter{
out: colorable.NewColorableStdout(),
}
}