go-prompt/prompt.go

292 lines
6.0 KiB
Go

package prompt
import (
"io/ioutil"
"log"
"os"
"os/signal"
"syscall"
"time"
)
const (
logfile = "/tmp/go-prompt-debug.log"
envEnableLog = "GO_PROMPT_ENABLE_LOG"
)
type Executor func(string)
type Completer func(string) []Suggest
type Prompt struct {
in ConsoleParser
buf *Buffer
renderer *Render
executor Executor
history *History
completion *CompletionManager
keyBindings []KeyBind
keyBindMode KeyBindMode
}
type Exec struct {
input string
}
func (p *Prompt) Run() {
// Logging
if os.Getenv(envEnableLog) != "true" {
log.SetOutput(ioutil.Discard)
} else if f, err := os.OpenFile(logfile, os.O_WRONLY|os.O_CREATE|os.O_APPEND, 0666); err != nil {
log.SetOutput(ioutil.Discard)
} else {
defer f.Close()
log.SetOutput(f)
log.Println("[INFO] Logging is enabled.")
}
p.setUp()
defer p.tearDown()
p.renderer.Render(p.buf, p.completion)
bufCh := make(chan []byte, 128)
stopReadBufCh := make(chan struct{})
go readBuffer(bufCh, stopReadBufCh)
exitCh := make(chan int)
winSizeCh := make(chan *WinSize)
go handleSignals(p.in, exitCh, winSizeCh)
for {
select {
case b := <-bufCh:
if shouldExit, e := p.feed(b); shouldExit {
p.renderer.BreakLine(p.buf)
return
} else if e != nil {
// Stop goroutine to run readBuffer function
stopReadBufCh <- struct{}{}
// Unset raw mode
// Reset to Blocking mode because returned EAGAIN when still set non-blocking mode.
p.in.TearDown()
p.executor(e.input)
p.completion.Update(p.buf.Text())
p.renderer.Render(p.buf, p.completion)
// Set raw mode
p.in.Setup()
go readBuffer(bufCh, stopReadBufCh)
} else {
p.completion.Update(p.buf.Text())
p.renderer.Render(p.buf, p.completion)
}
case w := <-winSizeCh:
p.renderer.UpdateWinSize(w)
p.renderer.Render(p.buf, p.completion)
case code := <-exitCh:
p.renderer.BreakLine(p.buf)
p.tearDown()
os.Exit(code)
default:
time.Sleep(10 * time.Millisecond)
}
}
}
func (p *Prompt) feed(b []byte) (shouldExit bool, exec *Exec) {
key := p.in.GetKey(b)
// completion
completing := p.completion.Completing()
switch key {
case Down:
if completing {
p.completion.Next()
}
case Tab, ControlI:
p.completion.Next()
case Up:
if completing {
p.completion.Previous()
}
case BackTab:
p.completion.Previous()
default:
if s, ok := p.completion.GetSelectedSuggestion(); ok {
w := p.buf.Document().GetWordBeforeCursor()
if w != "" {
p.buf.DeleteBeforeCursor(len([]rune(w)))
}
p.buf.InsertText(s.Text, false, true)
}
p.completion.Reset()
}
switch key {
case Enter, ControlJ:
p.renderer.BreakLine(p.buf)
exec = &Exec{input: p.buf.Text()}
log.Printf("[History] %s", p.buf.Text())
p.buf = NewBuffer()
if exec.input != "" {
p.history.Add(exec.input)
}
case ControlC:
p.renderer.BreakLine(p.buf)
p.buf = NewBuffer()
p.history.Clear()
case Up, ControlP:
if !completing { // Don't use p.completion.Completing() because it takes double operation when switch to selected=-1.
if newBuf, changed := p.history.Older(p.buf); changed {
p.buf = newBuf
}
}
case Down, ControlN:
if !completing { // Don't use p.completion.Completing() because it takes double operation when switch to selected=-1.
if newBuf, changed := p.history.Newer(p.buf); changed {
p.buf = newBuf
}
return
}
case ControlD:
if p.buf.Text() == "" {
shouldExit = true
return
}
case NotDefined:
p.buf.InsertText(string(b), false, true)
}
// Key bindings
for i := range commonKeyBindings {
kb := commonKeyBindings[i]
if kb.Key == key {
p.buf = kb.Fn(p.buf)
}
}
if p.keyBindMode == EmacsKeyBind {
for i := range emacsKeyBindings {
kb := emacsKeyBindings[i]
if kb.Key == key {
p.buf = kb.Fn(p.buf)
}
}
}
// Custom key bindings
for i := range p.keyBindings {
kb := p.keyBindings[i]
if kb.Key == key {
p.buf = kb.Fn(p.buf)
}
}
return
}
func (p *Prompt) Input() string {
// Logging
if os.Getenv(envEnableLog) != "true" {
log.SetOutput(ioutil.Discard)
} else if f, err := os.OpenFile(logfile, os.O_WRONLY|os.O_CREATE|os.O_APPEND, 0666); err != nil {
log.SetOutput(ioutil.Discard)
} else {
defer f.Close()
log.SetOutput(f)
log.Println("[INFO] Logging is enabled.")
}
p.setUp()
defer p.tearDown()
p.renderer.Render(p.buf, p.completion)
bufCh := make(chan []byte, 128)
stopReadBufCh := make(chan struct{})
go readBuffer(bufCh, stopReadBufCh)
for {
select {
case b := <-bufCh:
if shouldExit, e := p.feed(b); shouldExit {
p.renderer.BreakLine(p.buf)
return ""
} else if e != nil {
// Stop goroutine to run readBuffer function
stopReadBufCh <- struct{}{}
return e.input
} else {
p.completion.Update(p.buf.Text())
p.renderer.Render(p.buf, p.completion)
}
default:
time.Sleep(10 * time.Millisecond)
}
}
}
func (p *Prompt) setUp() {
p.in.Setup()
p.renderer.Setup()
p.renderer.UpdateWinSize(p.in.GetWinSize())
}
func (p *Prompt) tearDown() {
p.in.TearDown()
p.renderer.TearDown()
}
func readBuffer(bufCh chan []byte, stopCh chan struct{}) {
buf := make([]byte, 1024)
log.Printf("[INFO] readBuffer start")
for {
time.Sleep(10 * time.Millisecond)
select {
case <-stopCh:
log.Print("[INFO] stop readBuffer")
return
default:
if n, err := syscall.Read(syscall.Stdin, buf); err == nil {
bufCh <- buf[:n]
}
}
}
}
func handleSignals(in ConsoleParser, exitCh chan int, winSizeCh chan *WinSize) {
sigCh := make(chan os.Signal, 1)
signal.Notify(
sigCh,
syscall.SIGINT,
syscall.SIGTERM,
syscall.SIGQUIT,
syscall.SIGWINCH,
)
for {
s := <-sigCh
switch s {
case syscall.SIGINT: // kill -SIGINT XXXX or Ctrl+c
log.Println("[SIGNAL] Catch SIGINT")
exitCh <- 0
case syscall.SIGTERM: // kill -SIGTERM XXXX
log.Println("[SIGNAL] Catch SIGTERM")
exitCh <- 1
case syscall.SIGQUIT: // kill -SIGQUIT XXXX
log.Println("[SIGNAL] Catch SIGQUIT")
exitCh <- 0
case syscall.SIGWINCH:
log.Println("[SIGNAL] Catch SIGWINCH")
winSizeCh <- in.GetWinSize()
default:
time.Sleep(10 * time.Millisecond)
}
}
}