go-prompt/windows_output.go

331 lines
7.6 KiB
Go

// +build windows
package prompt
import (
"bytes"
"io"
"strconv"
"github.com/mattn/go-colorable"
)
// WindowsWriter is a ConsoleWriter implementation for Win32 console.
// Output is converted from VT100 escape sequences by mattn/go-colorable.
type WindowsWriter struct {
out io.Writer
buffer []byte
}
// WriteRaw to write raw byte array
func (w *WindowsWriter) WriteRaw(data []byte) {
w.buffer = append(w.buffer, data...)
// Flush because sometimes the render is broken when a large amount data in buffer.
w.Flush()
return
}
// Write to write safety byte array by removing control sequences.
func (w *WindowsWriter) Write(data []byte) {
w.WriteRaw(bytes.Replace(data, []byte{0x1b}, []byte{'?'}, -1))
return
}
// WriteRawStr to write raw string
func (w *WindowsWriter) WriteRawStr(data string) {
w.WriteRaw([]byte(data))
return
}
// WriteStr to write safety string by removing control sequences.
func (w *WindowsWriter) WriteStr(data string) {
w.Write([]byte(data))
return
}
// Flush to flush buffer
func (w *WindowsWriter) Flush() error {
_, err := w.out.Write(w.buffer)
if err != nil {
return err
}
w.buffer = []byte{}
return nil
}
/* Erase */
// EraseScreen erases the screen with the background colour and moves the cursor to home.
func (w *WindowsWriter) EraseScreen() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x32, 0x4a})
return
}
// EraseUp erases the screen from the current line up to the top of the screen.
func (w *WindowsWriter) EraseUp() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x31, 0x4a})
return
}
// EraseDown erases the screen from the current line down to the bottom of the screen.
func (w *WindowsWriter) EraseDown() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x4a})
return
}
// EraseStartOfLine erases from the current cursor position to the start of the current line.
func (w *WindowsWriter) EraseStartOfLine() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x31, 0x4b})
return
}
// EraseEndOfLine erases from the current cursor position to the end of the current line.
func (w *WindowsWriter) EraseEndOfLine() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x4b})
return
}
// EraseLine erases the entire current line.
func (w *WindowsWriter) EraseLine() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x32, 0x4b})
return
}
/* Cursor */
// ShowCursor stops blinking cursor and show.
func (w *WindowsWriter) ShowCursor() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x3f, 0x31, 0x32, 0x6c, 0x1b, 0x5b, 0x3f, 0x32, 0x35, 0x68})
}
// HideCursor hides cursor.
func (w *WindowsWriter) HideCursor() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x3f, 0x32, 0x35, 0x6c})
return
}
// CursorGoTo sets the cursor position where subsequent text will begin.
func (w *WindowsWriter) CursorGoTo(row, col int) {
if row == 0 && col == 0 {
// If no row/column parameters are provided (ie. <ESC>[H), the cursor will move to the home position.
w.WriteRaw([]byte{0x1b, 0x5b, 0x3b, 0x48})
return
}
r := strconv.Itoa(row)
c := strconv.Itoa(col)
w.WriteRaw([]byte{0x1b, 0x5b})
w.WriteRaw([]byte(r))
w.WriteRaw([]byte{0x3b})
w.WriteRaw([]byte(c))
w.WriteRaw([]byte{0x48})
return
}
// CursorUp moves the cursor up by 'n' rows; the default count is 1.
func (w *WindowsWriter) CursorUp(n int) {
if n < 0 {
w.CursorDown(n)
return
}
s := strconv.Itoa(n)
w.WriteRaw([]byte{0x1b, 0x5b})
w.WriteRaw([]byte(s))
w.WriteRaw([]byte{0x41})
return
}
// CursorDown moves the cursor down by 'n' rows; the default count is 1.
func (w *WindowsWriter) CursorDown(n int) {
if n < 0 {
w.CursorUp(n)
return
}
s := strconv.Itoa(n)
w.WriteRaw([]byte{0x1b, 0x5b})
w.WriteRaw([]byte(s))
w.WriteRaw([]byte{0x42})
return
}
// CursorForward moves the cursor forward by 'n' columns; the default count is 1.
func (w *WindowsWriter) CursorForward(n int) {
if n == 0 {
return
} else if n < 0 {
w.CursorBackward(-n)
return
}
s := strconv.Itoa(n)
w.WriteRaw([]byte{0x1b, 0x5b})
w.WriteRaw([]byte(s))
w.WriteRaw([]byte{0x43})
return
}
// CursorBackward moves the cursor backward by 'n' columns; the default count is 1.
func (w *WindowsWriter) CursorBackward(n int) {
if n == 0 {
return
} else if n < 0 {
w.CursorForward(-n)
return
}
s := strconv.Itoa(n)
w.WriteRaw([]byte{0x1b, 0x5b})
w.WriteRaw([]byte(s))
w.WriteRaw([]byte{0x44})
return
}
// AskForCPR asks for a cursor position report (CPR).
func (w *WindowsWriter) AskForCPR() {
// CPR: Cursor Position Request.
w.WriteRaw([]byte{0x1b, 0x5b, 0x36, 0x6e})
w.Flush()
return
}
// SaveCursor saves current cursor position.
func (w *WindowsWriter) SaveCursor() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x73})
return
}
// UnSaveCursor restores cursor position after a Save Cursor.
func (w *WindowsWriter) UnSaveCursor() {
w.WriteRaw([]byte{0x1b, 0x5b, 0x75})
return
}
/* Scrolling */
// ScrollDown scrolls display down one line.
func (w *WindowsWriter) ScrollDown() {
w.WriteRaw([]byte{0x1b, 0x44})
return
}
// ScrollUp scroll display up one line.
func (w *WindowsWriter) ScrollUp() {
w.WriteRaw([]byte{0x1b, 0x4d})
return
}
/* Title */
// SetTitle sets a title of terminal window.
func (w *WindowsWriter) SetTitle(title string) {
titleBytes := []byte(title)
patterns := []struct {
from []byte
to []byte
}{
{
from: []byte{0x13},
to: []byte{},
},
{
from: []byte{0x07},
to: []byte{},
},
}
for i := range patterns {
titleBytes = bytes.Replace(titleBytes, patterns[i].from, patterns[i].to, -1)
}
w.WriteRaw([]byte{0x1b, 0x5d, 0x32, 0x3b})
w.WriteRaw(titleBytes)
w.WriteRaw([]byte{0x07})
return
}
// ClearTitle clears a title of terminal window.
func (w *WindowsWriter) ClearTitle() {
w.WriteRaw([]byte{0x1b, 0x5d, 0x32, 0x3b, 0x07})
return
}
/* Font */
// SetColor sets text and background colors. and specify whether text is bold.
func (w *WindowsWriter) SetColor(fg, bg Color, bold bool) {
f, ok := foregroundANSIColors[fg]
if !ok {
f, _ = foregroundANSIColors[DefaultColor]
}
b, ok := backgroundANSIColors[bg]
if !ok {
b, _ = backgroundANSIColors[DefaultColor]
}
w.out.Write([]byte{0x1b, 0x5b, 0x33, 0x39, 0x3b, 0x34, 0x39, 0x6d})
w.WriteRaw([]byte{0x1b, 0x5b})
if !bold {
w.WriteRaw([]byte{0x30, 0x3b})
}
w.WriteRaw(f)
w.WriteRaw([]byte{0x3b})
w.WriteRaw(b)
if bold {
w.WriteRaw([]byte{0x3b, 0x31})
}
w.WriteRaw([]byte{0x6d})
return
}
var foregroundANSIColors = map[Color][]byte{
DefaultColor: {0x33, 0x39}, // 39
// Low intensity.
Black: {0x33, 0x30}, // 30
DarkRed: {0x33, 0x31}, // 31
DarkGreen: {0x33, 0x32}, // 32
Brown: {0x33, 0x33}, // 33
DarkBlue: {0x33, 0x34}, // 34
Purple: {0x33, 0x35}, // 35
Cyan: {0x33, 0x36}, //36
LightGray: {0x33, 0x37}, //37
// High intensity.
DarkGray: {0x39, 0x30}, // 90
Red: {0x39, 0x31}, // 91
Green: {0x39, 0x32}, // 92
Yellow: {0x39, 0x33}, // 93
Blue: {0x39, 0x34}, // 94
Fuchsia: {0x39, 0x35}, // 95
Turquoise: {0x39, 0x36}, // 96
White: {0x39, 0x37}, // 97
}
var backgroundANSIColors = map[Color][]byte{
DefaultColor: {0x34, 0x39}, // 49
// Low intensity.
Black: {0x34, 0x30}, // 40
DarkRed: {0x34, 0x31}, // 41
DarkGreen: {0x34, 0x32}, // 42
Brown: {0x34, 0x33}, // 43
DarkBlue: {0x34, 0x34}, // 44
Purple: {0x34, 0x35}, // 45
Cyan: {0x34, 0x36}, // 46
LightGray: {0x34, 0x37}, // 47
// High intensity
DarkGray: {0x31, 0x30, 0x30}, // 100
Red: {0x31, 0x30, 0x31}, // 101
Green: {0x31, 0x30, 0x32}, // 102
Yellow: {0x31, 0x30, 0x33}, // 103
Blue: {0x31, 0x30, 0x34}, // 104
Fuchsia: {0x31, 0x30, 0x35}, // 105
Turquoise: {0x31, 0x30, 0x36}, // 106
White: {0x31, 0x30, 0x37}, // 107
}
var _ ConsoleWriter = &WindowsWriter{}
// NewStandardOutputWriter returns ConsoleWriter object to write to stdout.
func NewStandardOutputWriter() *WindowsWriter {
return &WindowsWriter{
out: colorable.NewColorableStdout(),
}
}