#pragma once #include "Commands.h" class CommandHide : public ICommand { const wchar_t* m_command = nullptr; EObjTypes m_hideType; HidRegRootTypes m_regRootType; std::wstring m_path; public: CommandHide(); virtual ~CommandHide(); virtual bool CompareCommand(std::wstring& command); virtual void LoadArgs(Arguments& args); virtual void PerformCommand(Connection& connection); virtual CommandPtr CreateInstance(); }; class CommandUnhide : public ICommand { const wchar_t* m_command = nullptr; EObjTypes m_hideType; HidObjId m_targetId; bool m_targetAll; public: CommandUnhide(); virtual ~CommandUnhide(); virtual bool CompareCommand(std::wstring& command); virtual void LoadArgs(Arguments& args); virtual void PerformCommand(Connection& connection); virtual CommandPtr CreateInstance(); };