struct ObjectTable{ int lNull1; // As Long ' 0x00 (00d) int aExecProj; // As Long ' 0x04 (04d) Pointer to a memory structure int aProjectInfo2; // As Long ' 0x08 (08d) Pointer to Project Info 2 int Const1; // As Long ' 0x0C int Null2; // As Long ' 0x10 int lpProjectObject; // As Long ' 0x14 char uuidObj[15]; // As Byte 'converted from 4 flags dzzie (from vb.idc) short fCompileType; // As Integer ' 0x28 (40d) Internal flag used during compilation short ObjectCount1; // As Integer ' 0x2A short iCompiledObjects; // As Integer ' 0x2C (44d) Number of objects compiled. short iObjectsInUse; // As Integer ' 0x2E (46d) Updated in the IDE to correspond the total number ' but will go up or down when initializing/unloading modules. int lpObjectArray; // As Long ' 0x30 int fIdeFlag; // As Long ' 0x34 int lpIdeData; // As Long ' 0x38 int lpIdeData2; // As Long ' 0x3C int aProjectName; // As Long ' 0x40 NTS int LangID1; // As Long ' 0x44 int LangID2; // As Long ' 0x48 int lpIdeData3; // As Long ' 0x4C int dwIdentifier; // As Long ' 0x50 }; struct CodeObject{ int aObjectInfo; // As Long ' 0x00 Pointer to the Object Info for this Object. int Const1; // As Long ' 0x04 Always set to -1 after compiling. int aPublicBytes; // As Long ' 0x08 Pointer to Public Variable Size integers int aStaticBytes; // As Long ' 0x0C Pointer to Static Variables Struct int* aModulePublic; // As Long ' 0x10 Pointer to Public Variables in DATA section int aModuleStatic; // As Long ' 0x14 Pointer to Static Variables in DATA section int aObjectName; // As Long ' 0x18 Name of the Object. int ProcCount; // As Long ' 0x1C Number of Methods in Object int aProcNamesArray;// As Long ' 0x20 If present, pointer to Method names array. int oStaticVars; // As Long ' 0x24 Offset to Static Vars from aModuleStatic int ObjectType; // As Long ' 0x28 Flags defining the Object Type. int Null3; // As Long ' 0x2C Not valid after compilation. }; struct ObjectInfo{ short wRefCount; // 0 As Integer ' Always 1 after compilation. short ObjectIndex; // 2 As Integer ' int aObjectTable; // 4 As Long ' Pointer to the Object Table int lpIdeData; // 8 Long ' Zero after compilation. Used in IDE only. int lpPrivateObject; // 0xC As Long ' Pointer to Private Object Descriptor. int dwReserved; // 0x10 As Long int Null2; // 0x14 As Long int aObject; // 0x18 As Long ' points to the parent tObject int lpProjectData; // 0x1c As Long ' 0x1C [can someone verify this?] short NumberOfProcs; // 0x20 As Integer short wMethodCount2; // 0x22 As Integer ' Zeroed out after compilation. IDE only. int lpMethods; // 0x24 As Long ' Pointer to Array of Methods. short iConstantsCount; // 0x28 As Integer ' Number of Constants short iMaxConstants; // 0x2A As Integer ' Maximum Constants to allocate. int lpIdeData2; // 0x2C As Long int lpIdeData3; // 0x30 As Long int lpConstantPool; // 0x34 As Long 'can be immediatly followed by OptionalObjectInfo }; ObjectTable objtable = {0}; CodeObject codeObj = {0}; ObjectInfo objInfo = {0}; typedef void (__stdcall *CreateIExprSrvObj)(int,int,int);