removed useless enumerate
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@ -379,11 +379,11 @@ impl State {
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[0.0, hh, -hw].into(),
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];
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// Create the rotation matrix around the y-axis
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// create the rotation matrix around the y-axis
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let rotation_matrix = cgmath::Matrix4::from_axis_angle(cgmath::Vector3::unit_y(), -r);
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// Apply the rotation to each vertex
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for (_, v) in vertices.iter_mut().enumerate() {
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// apply the rotation to each vertex
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for v in vertices.iter_mut() {
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*v = rotation_matrix.transform_point(*v);
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}
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