ircd/irc/responsebuffer.go

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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
// released under the MIT license
package irc
import (
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"runtime/debug"
"time"
"github.com/goshuirc/irc-go/ircmsg"
"github.com/oragono/oragono/irc/caps"
"github.com/oragono/oragono/irc/utils"
)
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const (
// https://ircv3.net/specs/extensions/labeled-response.html
defaultBatchType = "draft/labeled-response"
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)
// ResponseBuffer - put simply - buffers messages and then outputs them to a given client.
//
// Using a ResponseBuffer lets you really easily implement labeled-response, since the
// buffer will silently create a batch if required and label the outgoing messages as
// necessary (or leave it off and simply tag the outgoing message).
type ResponseBuffer struct {
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Label string
batchID string
target *Client
messages []ircmsg.IrcMessage
finalized bool
}
// GetLabel returns the label from the given message.
func GetLabel(msg ircmsg.IrcMessage) string {
_, value := msg.GetTag(caps.LabelTagName)
return value
}
// NewResponseBuffer returns a new ResponseBuffer.
func NewResponseBuffer(target *Client) *ResponseBuffer {
return &ResponseBuffer{
target: target,
}
}
func (rb *ResponseBuffer) AddMessage(msg ircmsg.IrcMessage) {
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if rb.finalized {
rb.target.server.logger.Error("internal", "message added to finalized ResponseBuffer, undefined behavior")
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debug.PrintStack()
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// TODO(dan): send a NOTICE to the end user with a string representation of the message,
// for debugging purposes
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return
}
rb.messages = append(rb.messages, msg)
}
// Add adds a standard new message to our queue.
func (rb *ResponseBuffer) Add(tags map[string]string, prefix string, command string, params ...string) {
rb.AddMessage(ircmsg.MakeMessage(tags, prefix, command, params...))
}
// AddFromClient adds a new message from a specific client to our queue.
func (rb *ResponseBuffer) AddFromClient(msgid string, fromNickMask string, fromAccount string, tags map[string]string, command string, params ...string) {
msg := ircmsg.MakeMessage(nil, fromNickMask, command, params...)
msg.UpdateTags(tags)
// attach account-tag
if rb.target.capabilities.Has(caps.AccountTag) && fromAccount != "*" {
msg.SetTag("account", fromAccount)
}
// attach message-id
if len(msgid) > 0 && rb.target.capabilities.Has(caps.MessageTags) {
msg.SetTag("draft/msgid", msgid)
}
rb.AddMessage(msg)
}
// AddSplitMessageFromClient adds a new split message from a specific client to our queue.
func (rb *ResponseBuffer) AddSplitMessageFromClient(fromNickMask string, fromAccount string, tags map[string]string, command string, target string, message utils.SplitMessage) {
if rb.target.capabilities.Has(caps.MaxLine) || message.Wrapped == nil {
rb.AddFromClient(message.Msgid, fromNickMask, fromAccount, tags, command, target, message.Message)
} else {
for _, messagePair := range message.Wrapped {
rb.AddFromClient(messagePair.Msgid, fromNickMask, fromAccount, tags, command, target, messagePair.Message)
}
}
}
// InitializeBatch forcibly starts a batch of batch `batchType`.
// Normally, Send/Flush will decide automatically whether to start a batch
// of type draft/labeled-response. This allows changing the batch type
// and forcing the creation of a possibly empty batch.
func (rb *ResponseBuffer) InitializeBatch(batchType string, blocking bool) {
rb.sendBatchStart(batchType, blocking)
}
func (rb *ResponseBuffer) sendBatchStart(batchType string, blocking bool) {
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if rb.batchID != "" {
// batch already initialized
return
}
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// formerly this combined time.Now.UnixNano() in base 36 with an incrementing counter,
// also in base 36. but let's just use a uuidv4-alike (26 base32 characters):
rb.batchID = utils.GenerateSecretToken()
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message := ircmsg.MakeMessage(nil, rb.target.server.name, "BATCH", "+"+rb.batchID, batchType)
if rb.Label != "" {
message.SetTag(caps.LabelTagName, rb.Label)
}
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rb.target.SendRawMessage(message, blocking)
}
func (rb *ResponseBuffer) sendBatchEnd(blocking bool) {
if rb.batchID == "" {
// we are not sending a batch, skip this
return
}
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message := ircmsg.MakeMessage(nil, rb.target.server.name, "BATCH", "-"+rb.batchID)
rb.target.SendRawMessage(message, blocking)
}
// Send sends all messages in the buffer to the client.
// Afterwards, the buffer is in an undefined state and MUST NOT be used further.
// If `blocking` is true you MUST be sending to the client from its own goroutine.
func (rb *ResponseBuffer) Send(blocking bool) error {
return rb.flushInternal(true, blocking)
}
// Flush sends all messages in the buffer to the client.
// Afterwards, the buffer can still be used. Client code MUST subsequently call Send()
// to ensure that the final `BATCH -` message is sent.
// If `blocking` is true you MUST be sending to the client from its own goroutine.
func (rb *ResponseBuffer) Flush(blocking bool) error {
return rb.flushInternal(false, blocking)
}
// flushInternal sends the contents of the buffer, either blocking or nonblocking
// It sends the `BATCH +` message if the client supports it and it hasn't been sent already.
// If `final` is true, it also sends `BATCH -` (if necessary).
func (rb *ResponseBuffer) flushInternal(final bool, blocking bool) error {
if rb.finalized {
return nil
}
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useLabel := rb.target.capabilities.Has(caps.LabeledResponse) && rb.Label != ""
// use a batch if we have a label, and we either currently have 0 or 2+ messages,
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// or we are doing a Flush() and we have to assume that there will be more messages
// in the future.
useBatch := useLabel && (len(rb.messages) != 1 || !final)
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// if label but no batch, add label to first message
if useLabel && !useBatch && len(rb.messages) == 1 && rb.batchID == "" {
rb.messages[0].SetTag(caps.LabelTagName, rb.Label)
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} else if useBatch {
rb.sendBatchStart(defaultBatchType, blocking)
}
// send each message out
for _, message := range rb.messages {
// attach server-time if needed
if rb.target.capabilities.Has(caps.ServerTime) && !message.HasTag("time") {
message.SetTag("time", time.Now().UTC().Format(IRCv3TimestampFormat))
}
// attach batch ID
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if rb.batchID != "" {
message.SetTag("batch", rb.batchID)
}
// send message out
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rb.target.SendRawMessage(message, blocking)
}
// end batch if required
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if final {
rb.sendBatchEnd(blocking)
rb.finalized = true
}
// clear out any existing messages
rb.messages = rb.messages[:0]
return nil
}
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// Notice sends the client the given notice from the server.
func (rb *ResponseBuffer) Notice(text string) {
rb.Add(nil, rb.target.server.name, "NOTICE", rb.target.nick, text)
}