Merge remote-tracking branch 'slingmann/membersmutex.2'

This commit is contained in:
Daniel Oaks 2017-10-29 04:36:42 +00:00
commit c09ca729c4
9 changed files with 442 additions and 349 deletions

@ -23,12 +23,13 @@ type Channel struct {
flags ModeSet
lists map[Mode]*UserMaskSet
key string
membersMutex sync.RWMutex
members MemberSet
membersCache []*Client // allow iteration over channel members without holding the lock
name string
nameCasefolded string
server *Server
createdTime time.Time
stateMutex sync.RWMutex
topic string
topicSetBy string
topicSetTime time.Time
@ -68,28 +69,29 @@ func NewChannel(s *Server, name string, addDefaultModes bool) *Channel {
return channel
}
// IsEmpty returns true if the channel has no clients.
func (channel *Channel) IsEmpty() bool {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
func (channel *Channel) regenerateMembersCache() {
// this is eventually consistent even without holding the writable Lock()
// throughout the update; all updates to `members` while holding Lock()
// have a serial order, so the call to `regenerateMembersCache` that
// happens-after the last one will see *all* the updates
channel.stateMutex.RLock()
result := make([]*Client, len(channel.members))
i := 0
for client := range channel.members {
result[i] = client
i++
}
channel.stateMutex.RUnlock()
channel.stateMutex.Lock()
channel.membersCache = result
channel.stateMutex.Unlock()
return
return channel.isEmptyNoMutex()
}
func (channel *Channel) isEmptyNoMutex() bool {
return len(channel.members) == 0
}
// Names sends the list of users joined to the channel to the given client.
func (channel *Channel) Names(client *Client) {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
channel.namesNoMutex(client)
}
func (channel *Channel) namesNoMutex(client *Client) {
currentNicks := channel.nicksNoMutex(client)
currentNicks := channel.nicks(client)
// assemble and send replies
maxNamLen := 480 - len(client.server.name) - len(client.nick)
var buffer string
@ -115,14 +117,8 @@ func (channel *Channel) namesNoMutex(client *Client) {
// ClientIsAtLeast returns whether the client has at least the given channel privilege.
func (channel *Channel) ClientIsAtLeast(client *Client, permission Mode) bool {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
return channel.clientIsAtLeastNoMutex(client, permission)
}
func (channel *Channel) clientIsAtLeastNoMutex(client *Client, permission Mode) bool {
// requires RLock()
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
// get voice, since it's not a part of ChannelPrivModes
if channel.members.HasMode(client, permission) {
@ -164,60 +160,119 @@ func (modes ModeSet) Prefixes(isMultiPrefix bool) string {
return prefixes
}
func (channel *Channel) nicksNoMutex(target *Client) []string {
func (channel *Channel) ClientPrefixes(client *Client, isMultiPrefix bool) string {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
modes, present := channel.members[client]
if !present {
return ""
} else {
return modes.Prefixes(isMultiPrefix)
}
}
func (channel *Channel) ClientHasPrivsOver(client *Client, target *Client) bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
clientModes := channel.members[client]
targetModes := channel.members[target]
result := false
for _, mode := range ChannelPrivModes {
if clientModes[mode] {
result = true
// admins cannot kick other admins
if mode == ChannelAdmin && targetModes[ChannelAdmin] {
result = false
}
break
} else if channel.members[target][mode] {
break
}
}
return result
}
func (channel *Channel) nicks(target *Client) []string {
isMultiPrefix := (target != nil) && target.capabilities.Has(caps.MultiPrefix)
isUserhostInNames := (target != nil) && target.capabilities.Has(caps.UserhostInNames)
nicks := make([]string, len(channel.members))
// slightly cumbersome: get the mutex and copy both the client pointers and
// the mode prefixes
channel.stateMutex.RLock()
length := len(channel.members)
clients := make([]*Client, length)
result := make([]string, length)
i := 0
for client, modes := range channel.members {
nicks[i] += modes.Prefixes(isMultiPrefix)
clients[i] = client
result[i] = modes.Prefixes(isMultiPrefix)
i++
}
channel.stateMutex.RUnlock()
i = 0
for i < length {
if isUserhostInNames {
nicks[i] += client.nickMaskString
result[i] += clients[i].getNickMaskString()
} else {
nicks[i] += client.nick
result[i] += clients[i].getNick()
}
i++
}
return nicks
return result
}
func (channel *Channel) hasClient(client *Client) bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
_, present := channel.members[client]
return present
}
// <mode> <mode params>
func (channel *Channel) modeStringNoLock(client *Client) (str string) {
// RLock()
isMember := client.flags[Operator] || channel.members.Has(client)
// RUnlock()
func (channel *Channel) modeStrings(client *Client) (result []string) {
isMember := client.HasMode(Operator) || channel.hasClient(client)
showKey := isMember && (channel.key != "")
showUserLimit := channel.userLimit > 0
modes := "+"
// flags with args
if showKey {
str += Key.String()
modes += Key.String()
}
if showUserLimit {
str += UserLimit.String()
modes += UserLimit.String()
}
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
// flags
for mode := range channel.flags {
str += mode.String()
modes += mode.String()
}
str = "+" + str
result = []string{modes}
// args for flags with args: The order must match above to keep
// positional arguments in place.
if showKey {
str += " " + channel.key
result = append(result, channel.key)
}
if showUserLimit {
str += " " + strconv.FormatUint(channel.userLimit, 10)
result = append(result, strconv.FormatUint(channel.userLimit, 10))
}
return str
return
}
// IsFull returns true if this channel is at its' members limit.
func (channel *Channel) IsFull() bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return (channel.userLimit > 0) && (uint64(len(channel.members)) >= channel.userLimit)
}
@ -229,9 +284,7 @@ func (channel *Channel) CheckKey(key string) bool {
// Join joins the given client to this channel (if they can be joined).
//TODO(dan): /SAJOIN and maybe a ForceJoin function?
func (channel *Channel) Join(client *Client, key string) {
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
if channel.members.Has(client) {
if channel.hasClient(client) {
// already joined, no message needs to be sent
return
}
@ -261,7 +314,7 @@ func (channel *Channel) Join(client *Client, key string) {
client.server.logger.Debug("join", fmt.Sprintf("%s joined channel %s", client.nick, channel.name))
for member := range channel.members {
for _, member := range channel.Members() {
if member.capabilities.Has(caps.ExtendedJoin) {
member.Send(nil, client.nickMaskString, "JOIN", channel.name, client.account.Name, client.realname)
} else {
@ -269,8 +322,13 @@ func (channel *Channel) Join(client *Client, key string) {
}
}
client.channels.Add(channel)
channel.stateMutex.Lock()
channel.members.Add(client)
firstJoin := len(channel.members) == 1
channel.stateMutex.Unlock()
channel.regenerateMembersCache()
client.addChannel(channel)
// give channel mode if necessary
var newChannel bool
@ -281,20 +339,25 @@ func (channel *Channel) Join(client *Client, key string) {
chanReg := client.server.loadChannelNoMutex(tx, channel.nameCasefolded)
if chanReg == nil {
if len(channel.members) == 1 {
if firstJoin {
channel.stateMutex.Lock()
channel.createdTime = time.Now()
channel.members[client][ChannelOperator] = true
channel.stateMutex.Unlock()
givenMode = &ChannelOperator
newChannel = true
}
} else {
// we should only do this on registered channels
if client.account != nil && client.account.Name == chanReg.Founder {
channel.stateMutex.Lock()
channel.members[client][ChannelFounder] = true
channel.stateMutex.Unlock()
givenMode = &ChannelFounder
}
if len(channel.members) == 1 {
if firstJoin {
// apply other details if new channel
channel.stateMutex.Lock()
channel.topic = chanReg.Topic
channel.topicSetBy = chanReg.TopicSetBy
channel.topicSetTime = chanReg.TopicSetTime
@ -309,6 +372,7 @@ func (channel *Channel) Join(client *Client, key string) {
for _, mask := range chanReg.Invitelist {
channel.lists[InviteMask].Add(mask)
}
channel.stateMutex.Unlock()
}
}
return nil
@ -321,11 +385,11 @@ func (channel *Channel) Join(client *Client, key string) {
}
// don't sent topic when it's an entirely new channel
if !newChannel {
channel.getTopicNoMutex(client) // we already have Lock
channel.SendTopic(client)
}
channel.namesNoMutex(client)
channel.Names(client)
if givenMode != nil {
for member := range channel.members {
for _, member := range channel.Members() {
member.Send(nil, client.server.name, "MODE", channel.name, fmt.Sprintf("+%v", *givenMode), client.nick)
}
}
@ -333,58 +397,50 @@ func (channel *Channel) Join(client *Client, key string) {
// Part parts the given client from this channel, with the given message.
func (channel *Channel) Part(client *Client, message string) {
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
if !channel.members.Has(client) {
if !channel.hasClient(client) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return
}
for member := range channel.members {
for _, member := range channel.Members() {
member.Send(nil, client.nickMaskString, "PART", channel.name, message)
}
channel.quitNoMutex(client)
channel.Quit(client)
client.server.logger.Debug("part", fmt.Sprintf("%s left channel %s", client.nick, channel.name))
}
// GetTopic sends the channel topic to the given client.
func (channel *Channel) GetTopic(client *Client) {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
channel.getTopicNoMutex(client)
}
// GetTopic sends the channel topic to the given client without getting the membersMutex.
// This is required because of channel joins.
func (channel *Channel) getTopicNoMutex(client *Client) {
if !channel.members.Has(client) {
// SendTopic sends the channel topic to the given client.
func (channel *Channel) SendTopic(client *Client) {
if !channel.hasClient(client) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, client.nick, channel.name, "You're not on that channel")
return
}
if channel.topic == "" {
client.Send(nil, client.server.name, RPL_NOTOPIC, client.nick, channel.name, "No topic is set")
channel.stateMutex.RLock()
name := channel.name
topic := channel.topic
topicSetBy := channel.topicSetBy
topicSetTime := channel.topicSetTime
channel.stateMutex.RUnlock()
if topic == "" {
client.Send(nil, client.server.name, RPL_NOTOPIC, client.nick, name, "No topic is set")
return
}
client.Send(nil, client.server.name, RPL_TOPIC, client.nick, channel.name, channel.topic)
client.Send(nil, client.server.name, RPL_TOPICTIME, client.nick, channel.name, channel.topicSetBy, strconv.FormatInt(channel.topicSetTime.Unix(), 10))
client.Send(nil, client.server.name, RPL_TOPIC, client.nick, name, topic)
client.Send(nil, client.server.name, RPL_TOPICTIME, client.nick, name, topicSetBy, strconv.FormatInt(topicSetTime.Unix(), 10))
}
// SetTopic sets the topic of this channel, if the client is allowed to do so.
func (channel *Channel) SetTopic(client *Client, topic string) {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
if !(client.flags[Operator] || channel.members.Has(client)) {
if !(client.flags[Operator] || channel.hasClient(client)) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return
}
if channel.flags[OpOnlyTopic] && !channel.ClientIsAtLeast(client, ChannelOperator) {
if channel.HasMode(OpOnlyTopic) && !channel.ClientIsAtLeast(client, ChannelOperator) {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
return
}
@ -393,12 +449,14 @@ func (channel *Channel) SetTopic(client *Client, topic string) {
topic = topic[:client.server.limits.TopicLen]
}
channel.stateMutex.Lock()
channel.topic = topic
channel.topicSetBy = client.nickMaskString
channel.topicSetTime = time.Now()
channel.stateMutex.Unlock()
for member := range channel.members {
member.Send(nil, client.nickMaskString, "TOPIC", channel.name, channel.topic)
for _, member := range channel.Members() {
member.Send(nil, client.nickMaskString, "TOPIC", channel.name, topic)
}
// update saved channel topic for registered chans
@ -422,13 +480,14 @@ func (channel *Channel) SetTopic(client *Client, topic string) {
// CanSpeak returns true if the client can speak on this channel.
func (channel *Channel) CanSpeak(client *Client) bool {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
if channel.flags[NoOutside] && !channel.members.Has(client) {
_, hasClient := channel.members[client]
if channel.flags[NoOutside] && !hasClient {
return false
}
if channel.flags[Moderated] && !channel.clientIsAtLeastNoMutex(client, Voice) {
if channel.flags[Moderated] && !channel.ClientIsAtLeast(client, Voice) {
return false
}
if channel.flags[RegisteredOnly] && client.account == &NoAccount {
@ -449,15 +508,12 @@ func (channel *Channel) sendMessage(msgid, cmd string, requiredCaps []caps.Capab
return
}
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
// for STATUSMSG
var minPrefixMode Mode
if minPrefix != nil {
minPrefixMode = *minPrefix
}
for member := range channel.members {
for _, member := range channel.Members() {
if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) {
// STATUSMSG
continue
@ -505,15 +561,12 @@ func (channel *Channel) sendSplitMessage(msgid, cmd string, minPrefix *Mode, cli
return
}
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
// for STATUSMSG
var minPrefixMode Mode
if minPrefix != nil {
minPrefixMode = *minPrefix
}
for member := range channel.members {
for _, member := range channel.Members() {
if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) {
// STATUSMSG
continue
@ -534,35 +587,8 @@ func (channel *Channel) sendSplitMessage(msgid, cmd string, minPrefix *Mode, cli
}
}
func (channel *Channel) applyModeFlag(client *Client, mode Mode,
op ModeOp) bool {
if !channel.ClientIsAtLeast(client, ChannelOperator) {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
return false
}
switch op {
case Add:
if channel.flags[mode] {
return false
}
channel.flags[mode] = true
return true
case Remove:
if !channel.flags[mode] {
return false
}
delete(channel.flags, mode)
return true
}
return false
}
func (channel *Channel) applyModeMemberNoMutex(client *Client, mode Mode,
op ModeOp, nick string) *ModeChange {
// requires Lock()
if nick == "" {
//TODO(dan): shouldn't this be handled before it reaches this function?
client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", "Not enough parameters")
@ -576,35 +602,28 @@ func (channel *Channel) applyModeMemberNoMutex(client *Client, mode Mode,
return nil
}
if !channel.members.Has(target) {
channel.stateMutex.Lock()
modeset, exists := channel.members[target]
var already bool
if exists {
enable := op == Add
already = modeset[mode] == enable
modeset[mode] = enable
}
channel.stateMutex.Unlock()
if !exists {
client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nick, channel.name, "They aren't on that channel")
return nil
}
switch op {
case Add:
if channel.members[target][mode] {
return nil
}
channel.members[target][mode] = true
} else if already {
return nil
} else {
return &ModeChange{
op: Add,
mode: mode,
arg: nick,
}
case Remove:
if !channel.members[target][mode] {
return nil
}
channel.members[target][mode] = false
return &ModeChange{
op: Remove,
op: op,
mode: mode,
arg: nick,
}
}
return nil
}
// ShowMaskList shows the given list to the client.
@ -622,11 +641,15 @@ func (channel *Channel) ShowMaskList(client *Client, mode Mode) {
rplendoflist = RPL_ENDOFINVITELIST
}
// send out responses
nick := client.getNick()
channel.stateMutex.RLock()
// XXX don't acquire any new locks in this section, besides Socket.Write
for mask := range channel.lists[mode].masks {
client.Send(nil, client.server.name, rpllist, client.nick, channel.name, mask)
client.Send(nil, client.server.name, rpllist, nick, channel.name, mask)
}
client.Send(nil, client.server.name, rplendoflist, client.nick, channel.name, "End of list")
channel.stateMutex.RUnlock()
client.Send(nil, client.server.name, rplendoflist, nick, channel.name, "End of list")
}
func (channel *Channel) applyModeMask(client *Client, mode Mode, op ModeOp, mask string) bool {
@ -657,51 +680,52 @@ func (channel *Channel) applyModeMask(client *Client, mode Mode, op ModeOp, mask
return false
}
// Quit removes the given client from the channel, and also updates friends with the latest client list.
func (channel *Channel) Quit(client *Client, friends *ClientSet) {
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
channel.quitNoMutex(client)
for friend := range channel.members {
friends.Add(friend)
}
}
func (channel *Channel) quitNoMutex(client *Client) {
// Quit removes the given client from the channel
func (channel *Channel) Quit(client *Client) {
channel.stateMutex.Lock()
channel.members.Remove(client)
client.channels.Remove(channel)
empty := len(channel.members) == 0
channel.stateMutex.Unlock()
channel.regenerateMembersCache()
if channel.isEmptyNoMutex() {
client.removeChannel(channel)
//TODO(slingamn) fold this operation into a channelmanager type
if empty {
channel.server.channels.Remove(channel)
}
}
func (channel *Channel) kickNoMutex(client *Client, target *Client, comment string) {
// needs a Lock()
if !(client.flags[Operator] || channel.members.Has(client)) {
func (channel *Channel) Kick(client *Client, target *Client, comment string) {
if !(client.flags[Operator] || channel.hasClient(client)) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return
}
if !channel.clientIsAtLeastNoMutex(client, ChannelOperator) {
if !channel.ClientIsAtLeast(client, ChannelOperator) {
client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.name, "Cannot send to channel")
return
}
if !channel.members.Has(target) {
if !channel.hasClient(target) {
client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nick, channel.name, "They aren't on that channel")
return
}
if len(comment) > client.server.limits.KickLen {
comment = comment[:client.server.limits.KickLen]
if !channel.ClientHasPrivsOver(client, target) {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
return
}
for member := range channel.members {
member.Send(nil, client.nickMaskString, "KICK", channel.name, target.nick, comment)
kicklimit := client.server.getLimits().KickLen
if len(comment) > kicklimit {
comment = comment[:kicklimit]
}
channel.quitNoMutex(target)
clientMask := client.getNickMaskString()
targetNick := target.getNick()
for _, member := range channel.Members() {
member.Send(nil, clientMask, "KICK", channel.name, targetNick, comment)
}
channel.Quit(target)
}
// Invite invites the given client to the channel, if the inviter can do so.
@ -711,23 +735,22 @@ func (channel *Channel) Invite(invitee *Client, inviter *Client) {
return
}
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
if !channel.members.Has(inviter) {
if !channel.hasClient(inviter) {
inviter.Send(nil, inviter.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return
}
//TODO(dan): handle this more nicely, keep a list of last X invited channels on invitee rather than explicitly modifying the invite list?
if channel.flags[InviteOnly] {
channel.lists[InviteMask].Add(invitee.nickMaskCasefolded)
nmc := invitee.getNickCasefolded()
channel.stateMutex.Lock()
channel.lists[InviteMask].Add(nmc)
channel.stateMutex.Unlock()
}
// send invite-notify
for member := range channel.members {
for _, member := range channel.Members() {
if member.capabilities.Has(caps.InviteNotify) && member != inviter && member != invitee && channel.ClientIsAtLeast(member, Halfop) {
member.Send(nil, inviter.nickMaskString, "INVITE", invitee.nick, channel.name)
member.Send(nil, inviter.getNickMaskString(), "INVITE", invitee.getNick(), channel.name)
}
}

@ -105,16 +105,13 @@ func (server *Server) chanservReceivePrivmsg(client *Client, message string) {
server.logger.Info("chanserv", fmt.Sprintf("Client %s registered channel %s", client.nick, channelName))
server.snomasks.Send(sno.LocalChannels, fmt.Sprintf(ircfmt.Unescape("Channel registered $c[grey][$r%s$c[grey]] by $c[grey][$r%s$c[grey]]"), channelName, client.nickMaskString))
channelInfo.membersMutex.Lock()
defer channelInfo.membersMutex.Unlock()
// give them founder privs
change := channelInfo.applyModeMemberNoMutex(client, ChannelFounder, Add, client.nickCasefolded)
if change != nil {
//TODO(dan): we should change the name of String and make it return a slice here
//TODO(dan): unify this code with code in modes.go
args := append([]string{channelName}, strings.Split(change.String(), " ")...)
for member := range channelInfo.members {
for _, member := range channelInfo.Members() {
member.Send(nil, fmt.Sprintf("ChanServ!services@%s", client.server.name), "MODE", args...)
}
}

@ -14,6 +14,7 @@ import (
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/goshuirc/irc-go/ircfmt"
@ -55,6 +56,8 @@ type Client struct {
idletimer *IdleTimer
isDestroyed bool
isQuitting bool
maxlenTags uint32
maxlenRest uint32
nick string
nickCasefolded string
nickMaskCasefolded string
@ -162,7 +165,7 @@ func (client *Client) IPString() string {
// command goroutine
//
func (client *Client) maxlens() (int, int) {
func (client *Client) recomputeMaxlens() (int, int) {
maxlenTags := 512
maxlenRest := 512
if client.capabilities.Has(caps.MessageTags) {
@ -175,9 +178,19 @@ func (client *Client) maxlens() (int, int) {
}
maxlenRest = limits.LineLen.Rest
}
atomic.StoreUint32(&client.maxlenTags, uint32(maxlenTags))
atomic.StoreUint32(&client.maxlenRest, uint32(maxlenRest))
return maxlenTags, maxlenRest
}
// allow these negotiated length limits to be read without locks; this is a convenience
// so that Client.Send doesn't have to acquire any Client locks
func (client *Client) maxlens() (int, int) {
return int(atomic.LoadUint32(&client.maxlenTags)), int(atomic.LoadUint32(&client.maxlenRest))
}
func (client *Client) run() {
var err error
var isExiting bool
@ -192,14 +205,14 @@ func (client *Client) run() {
client.rawHostname = utils.AddrLookupHostname(client.socket.conn.RemoteAddr())
for {
maxlenTags, maxlenRest := client.recomputeMaxlens()
line, err = client.socket.Read()
if err != nil {
client.Quit("connection closed")
break
}
maxlenTags, maxlenRest := client.maxlens()
client.server.logger.Debug("userinput ", client.nick, "<- ", line)
msg, err = ircmsg.ParseLineMaxLen(line, maxlenTags, maxlenRest)
@ -338,9 +351,8 @@ func (client *Client) Friends(capabs ...caps.Capability) ClientSet {
friends.Add(client)
}
for channel := range client.channels {
channel.membersMutex.RLock()
for member := range channel.members {
for _, channel := range client.Channels() {
for _, member := range channel.Members() {
// make sure they have all the required caps
hasCaps = true
for _, capab := range capabs {
@ -353,7 +365,6 @@ func (client *Client) Friends(capabs ...caps.Capability) ClientSet {
friends.Add(member)
}
}
channel.membersMutex.RUnlock()
}
return friends
}
@ -527,7 +538,10 @@ func (client *Client) destroy() {
// clean up channels
client.server.channelJoinPartMutex.Lock()
for channel := range client.channels {
channel.Quit(client, &friends)
channel.Quit(client)
for _, member := range channel.Members() {
friends.Add(member)
}
}
client.server.channelJoinPartMutex.Unlock()
@ -663,3 +677,15 @@ func (client *Client) Notice(text string) {
client.Send(nil, client.server.name, "NOTICE", client.nick, line)
}
}
func (client *Client) addChannel(channel *Channel) {
client.stateMutex.Lock()
client.channels[channel] = true
client.stateMutex.Unlock()
}
func (client *Client) removeChannel(channel *Channel) {
client.stateMutex.Lock()
delete(client.channels, channel)
client.stateMutex.Unlock()
}

@ -227,6 +227,7 @@ func (clients *ClientLookupSet) Find(userhost string) *Client {
// UserMaskSet holds a set of client masks and lets you match hostnames to them.
type UserMaskSet struct {
sync.RWMutex
masks map[string]bool
regexp *regexp.Regexp
}
@ -245,16 +246,25 @@ func (set *UserMaskSet) Add(mask string) bool {
log.Println(fmt.Sprintf("ERROR: Could not add mask to usermaskset: [%s]", mask))
return false
}
if set.masks[casefoldedMask] {
return false
}
set.Lock()
already := set.masks[casefoldedMask]
set.masks[casefoldedMask] = true
set.setRegexp()
return true
set.Unlock()
if already {
return false
} else {
set.setRegexp()
return true
}
}
// AddAll adds the given masks to this set.
func (set *UserMaskSet) AddAll(masks []string) (added bool) {
set.Lock()
defer set.Unlock()
for _, mask := range masks {
if !added && !set.masks[mask] {
added = true
@ -267,33 +277,50 @@ func (set *UserMaskSet) AddAll(masks []string) (added bool) {
// Remove removes the given mask from this set.
func (set *UserMaskSet) Remove(mask string) bool {
if !set.masks[mask] {
return false
}
set.Lock()
already := !set.masks[mask]
delete(set.masks, mask)
set.setRegexp()
return true
set.Unlock()
if !already {
return false
} else {
set.setRegexp()
return true
}
}
// Match matches the given n!u@h.
func (set *UserMaskSet) Match(userhost string) bool {
if set.regexp == nil {
set.RLock()
regexp := set.regexp
set.RUnlock()
if regexp == nil {
return false
}
return set.regexp.MatchString(userhost)
return regexp.MatchString(userhost)
}
// String returns the masks in this set.
func (set *UserMaskSet) String() string {
set.RLock()
masks := make([]string, len(set.masks))
index := 0
for mask := range set.masks {
masks[index] = mask
index++
}
set.RUnlock()
return strings.Join(masks, " ")
}
func (set *UserMaskSet) Length() int {
set.RLock()
defer set.RUnlock()
return len(set.masks)
}
// setRegexp generates a regular expression from the set of user mask
// strings. Masks are split at the two types of wildcards, `*` and
// `?`. All the pieces are meta-escaped. `*` is replaced with `.*`,
@ -301,11 +328,9 @@ func (set *UserMaskSet) String() string {
// parts are re-joined and finally all masks are joined into a big
// or-expression.
func (set *UserMaskSet) setRegexp() {
if len(set.masks) == 0 {
set.regexp = nil
return
}
var re *regexp.Regexp
set.RLock()
maskExprs := make([]string, len(set.masks))
index := 0
for mask := range set.masks {
@ -320,7 +345,16 @@ func (set *UserMaskSet) setRegexp() {
manyExprs[mindex] = strings.Join(oneExprs, ".")
}
maskExprs[index] = strings.Join(manyExprs, ".*")
index++
}
expr := "^" + strings.Join(maskExprs, "|") + "$"
set.regexp, _ = regexp.Compile(expr)
set.RUnlock()
if index > 0 {
expr := "^" + strings.Join(maskExprs, "|") + "$"
re, _ = regexp.Compile(expr)
}
set.Lock()
set.regexp = re
set.Unlock()
}

@ -53,6 +53,24 @@ func (client *Client) getNickCasefolded() string {
return client.nickCasefolded
}
func (client *Client) Username() string {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.username
}
func (client *Client) Hostname() string {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.hostname
}
func (client *Client) Realname() string {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.realname
}
func (client *Client) Registered() bool {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
@ -64,3 +82,79 @@ func (client *Client) Destroyed() bool {
defer client.stateMutex.RUnlock()
return client.isDestroyed
}
func (client *Client) HasMode(mode Mode) bool {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.flags[mode]
}
func (client *Client) Channels() (result []*Channel) {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
length := len(client.channels)
result = make([]*Channel, length)
i := 0
for channel := range client.channels {
result[i] = channel
i++
}
return
}
func (channel *Channel) Name() string {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.name
}
func (channel *Channel) Members() (result []*Client) {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.membersCache
}
func (channel *Channel) UserLimit() uint64 {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.userLimit
}
func (channel *Channel) setUserLimit(limit uint64) {
channel.stateMutex.Lock()
channel.userLimit = limit
channel.stateMutex.Unlock()
}
func (channel *Channel) Key() string {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.key
}
func (channel *Channel) setKey(key string) {
channel.stateMutex.Lock()
channel.key = key
channel.stateMutex.Unlock()
}
func (channel *Channel) HasMode(mode Mode) bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.flags[mode]
}
// set a channel mode, return whether it was already set
func (channel *Channel) setMode(mode Mode, enable bool) (already bool) {
channel.stateMutex.Lock()
already = (channel.flags[mode] == enable)
if !already {
if enable {
channel.flags[mode] = true
} else {
delete(channel.flags, mode)
}
}
channel.stateMutex.Unlock()
return
}

@ -327,9 +327,7 @@ func (client *Client) applyUserModeChanges(force bool, changes ModeChanges) Mode
// MODE <target> [<modestring> [<mode arguments>...]]
func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
nickname, err := CasefoldName(msg.Params[0])
target := server.clients.Get(nickname)
if err != nil || target == nil {
if len(msg.Params[0]) > 0 {
client.Send(nil, server.name, ERR_NOSUCHNICK, client.nick, msg.Params[0], "No such nick")
@ -337,7 +335,10 @@ func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
return false
}
if client != target && msg.Command != "SAMODE" {
targetNick := target.getNick()
hasPrivs := client == target || msg.Command == "SAMODE"
if !hasPrivs {
if len(msg.Params) > 1 {
client.Send(nil, server.name, ERR_USERSDONTMATCH, client.nick, "Can't change modes for other users")
} else {
@ -367,13 +368,13 @@ func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
}
if len(applied) > 0 {
client.Send(nil, client.nickMaskString, "MODE", target.nick, applied.String())
} else if client == target {
client.Send(nil, target.nickMaskString, RPL_UMODEIS, target.nick, target.ModeString())
client.Send(nil, client.nickMaskString, "MODE", targetNick, applied.String())
} else if hasPrivs {
client.Send(nil, target.nickMaskString, RPL_UMODEIS, targetNick, target.ModeString())
if client.flags[LocalOperator] || client.flags[Operator] {
masks := server.snomasks.String(client)
if 0 < len(masks) {
client.Send(nil, target.nickMaskString, RPL_SNOMASKIS, target.nick, masks, "Server notice masks")
client.Send(nil, target.nickMaskString, RPL_SNOMASKIS, targetNick, masks, "Server notice masks")
}
}
}
@ -475,11 +476,11 @@ func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) {
}
// ApplyChannelModeChanges applies a given set of mode changes.
func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, changes ModeChanges) ModeChanges {
func (channel *Channel) ApplyChannelModeChanges(client *Client, isSamode bool, changes ModeChanges) ModeChanges {
// so we only output one warning for each list type when full
listFullWarned := make(map[Mode]bool)
clientIsOp := channel.clientIsAtLeastNoMutex(client, ChannelOperator)
clientIsOp := channel.ClientIsAtLeast(client, ChannelOperator)
var alreadySentPrivError bool
applied := make(ModeChanges, 0)
@ -498,12 +499,6 @@ func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, ch
switch change.mode {
case BanMask, ExceptMask, InviteMask:
mask := change.arg
list := channel.lists[change.mode]
if list == nil {
// This should never happen, but better safe than panicky.
client.Send(nil, client.server.name, ERR_UNKNOWNERROR, client.nick, "MODE", "Could not complete MODE command")
return changes
}
if (change.op == List) || (mask == "") {
channel.ShowMaskList(client, change.mode)
@ -518,19 +513,19 @@ func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, ch
switch change.op {
case Add:
if len(list.masks) >= client.server.limits.ChanListModes {
if channel.lists[change.mode].Length() >= client.server.getLimits().ChanListModes {
if !listFullWarned[change.mode] {
client.Send(nil, client.server.name, ERR_BANLISTFULL, client.nick, channel.name, change.mode.String(), "Channel list is full")
client.Send(nil, client.server.name, ERR_BANLISTFULL, client.getNick(), channel.Name(), change.mode.String(), "Channel list is full")
listFullWarned[change.mode] = true
}
continue
}
list.Add(mask)
channel.lists[change.mode].Add(mask)
applied = append(applied, change)
case Remove:
list.Remove(mask)
channel.lists[change.mode].Remove(mask)
applied = append(applied, change)
}
@ -539,62 +534,46 @@ func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, ch
case Add:
val, err := strconv.ParseUint(change.arg, 10, 64)
if err == nil {
channel.userLimit = val
channel.setUserLimit(val)
applied = append(applied, change)
}
case Remove:
channel.userLimit = 0
channel.setUserLimit(0)
applied = append(applied, change)
}
case Key:
switch change.op {
case Add:
channel.key = change.arg
channel.setKey(change.arg)
case Remove:
channel.key = ""
channel.setKey("")
}
applied = append(applied, change)
case InviteOnly, Moderated, NoOutside, OpOnlyTopic, RegisteredOnly, Secret, ChanRoleplaying:
switch change.op {
case Add:
if channel.flags[change.mode] {
continue
}
channel.flags[change.mode] = true
applied = append(applied, change)
if change.op == List {
continue
}
case Remove:
if !channel.flags[change.mode] {
continue
}
delete(channel.flags, change.mode)
already := channel.setMode(change.mode, change.op == Add)
if !already {
applied = append(applied, change)
}
case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
if change.op == List {
continue
}
// make sure client has privs to edit the given prefix
hasPrivs := isSamode
if !hasPrivs {
for _, mode := range ChannelPrivModes {
if channel.members[client][mode] {
hasPrivs = true
// Admins can't give other people Admin or remove it from others,
// standard for that channel mode, we worry about this later
if mode == ChannelAdmin && change.mode == ChannelAdmin {
hasPrivs = false
}
break
} else if mode == change.mode {
break
}
}
// Admins can't give other people Admin or remove it from others,
// standard for that channel mode, we worry about this later
if !hasPrivs && change.mode != ChannelAdmin {
hasPrivs = channel.ClientIsAtLeast(client, change.mode)
}
casefoldedName, err := CasefoldName(change.arg)
@ -634,9 +613,6 @@ func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
return false
}
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
// applied mode changes
applied := make(ModeChanges, 0)
@ -654,7 +630,7 @@ func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
}
// apply mode changes
applied = ApplyChannelModeChanges(channel, client, msg.Command == "SAMODE", changes)
applied = channel.ApplyChannelModeChanges(client, msg.Command == "SAMODE", changes)
}
// save changes to banlist/exceptlist/invexlist
@ -707,12 +683,11 @@ func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
if len(applied) > 0 {
//TODO(dan): we should change the name of String and make it return a slice here
args := append([]string{channel.name}, strings.Split(applied.String(), " ")...)
for member := range channel.members {
for _, member := range channel.Members() {
member.Send(nil, client.nickMaskString, "MODE", args...)
}
} else {
//TODO(dan): we should just make ModeString return a slice here
args := append([]string{client.nick, channel.name}, strings.Split(channel.modeStringNoLock(client), " ")...)
args := append([]string{client.nick, channel.name}, channel.modeStrings(client)...)
client.Send(nil, client.nickMaskString, RPL_CHANNELMODEIS, args...)
client.Send(nil, client.nickMaskString, RPL_CHANNELCREATED, client.nick, channel.name, strconv.FormatInt(channel.createdTime.Unix(), 10))
}

@ -88,14 +88,12 @@ func sendRoleplayMessage(server *Server, client *Client, source string, targetSt
return
}
channel.membersMutex.RLock()
for member := range channel.members {
for _, member := range channel.Members() {
if member == client && !client.capabilities.Has(caps.EchoMessage) {
continue
}
member.Send(nil, source, "PRIVMSG", channel.name, message)
}
channel.membersMutex.RUnlock()
} else {
target, err := CasefoldName(targetString)
user := server.clients.Get(target)

@ -587,9 +587,6 @@ func renameHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
return false
}
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
casefoldedNewName, err := CasefoldChannel(newName)
if err != nil {
//TODO(dan): Change this to ERR_CANNOTRENAME
@ -646,7 +643,7 @@ func renameHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
})
// send RENAME messages
for mcl := range channel.members {
for _, mcl := range channel.Members() {
if mcl.capabilities.Has(caps.Rename) {
mcl.Send(nil, client.nickMaskString, "RENAME", oldName, newName, reason)
} else {
@ -755,7 +752,7 @@ func topicHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
if len(msg.Params) > 1 {
channel.SetTopic(client, msg.Params[1])
} else {
channel.GetTopic(client)
channel.SendTopic(client)
}
return false
}
@ -964,17 +961,12 @@ func tagmsgHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
func (client *Client) WhoisChannelsNames(target *Client) []string {
isMultiPrefix := target.capabilities.Has(caps.MultiPrefix)
var chstrs []string
index := 0
for channel := range client.channels {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
for _, channel := range client.Channels() {
// channel is secret and the target can't see it
if !target.flags[Operator] && channel.flags[Secret] && !channel.members.Has(target) {
if !target.flags[Operator] && channel.HasMode(Secret) && !channel.hasClient(target) {
continue
}
chstrs = append(chstrs, channel.members[client].Prefixes(isMultiPrefix)+channel.name)
index++
chstrs = append(chstrs, channel.ClientPrefixes(client, isMultiPrefix)+channel.name)
}
return chstrs
}
@ -1050,36 +1042,33 @@ func (client *Client) getWhoisOf(target *Client) {
client.Send(nil, client.server.name, RPL_WHOISIDLE, client.nick, target.nick, strconv.FormatUint(target.IdleSeconds(), 10), strconv.FormatInt(target.SignonTime(), 10), "seconds idle, signon time")
}
// RplWhoReplyNoMutex returns the WHO reply between one user and another channel/user.
// rplWhoReply returns the WHO reply between one user and another channel/user.
// <channel> <user> <host> <server> <nick> ( "H" / "G" ) ["*"] [ ( "@" / "+" ) ]
// :<hopcount> <real name>
func (target *Client) RplWhoReplyNoMutex(channel *Channel, client *Client) {
func (target *Client) rplWhoReply(channel *Channel, client *Client) {
channelName := "*"
flags := ""
if client.flags[Away] {
if client.HasMode(Away) {
flags = "G"
} else {
flags = "H"
}
if client.flags[Operator] {
if client.HasMode(Operator) {
flags += "*"
}
if channel != nil {
flags += channel.members[client].Prefixes(target.capabilities.Has(caps.MultiPrefix))
flags += channel.ClientPrefixes(client, target.capabilities.Has(caps.MultiPrefix))
channelName = channel.name
}
target.Send(nil, target.server.name, RPL_WHOREPLY, target.nick, channelName, client.username, client.hostname, client.server.name, client.nick, flags, strconv.Itoa(client.hops)+" "+client.realname)
target.Send(nil, target.server.name, RPL_WHOREPLY, target.nick, channelName, client.Username(), client.Hostname(), client.server.name, client.getNick(), flags, strconv.Itoa(client.hops)+" "+client.Realname())
}
func whoChannel(client *Client, channel *Channel, friends ClientSet) {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
for member := range channel.members {
for _, member := range channel.Members() {
if !client.flags[Invisible] || friends[client] {
client.RplWhoReplyNoMutex(channel, member)
client.rplWhoReply(channel, member)
}
}
}
@ -1120,7 +1109,7 @@ func whoHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
}
} else {
for mclient := range server.clients.FindAll(mask) {
client.RplWhoReplyNoMutex(nil, mclient)
client.rplWhoReply(nil, mclient)
}
}
@ -1792,37 +1781,10 @@ func kickHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
continue
}
// make sure client has privs to kick the given user
//TODO(dan): split this into a separate function that checks if users have privs
// over other users, useful for things like -aoh as well
channel.membersMutex.Lock()
var hasPrivs bool
for _, mode := range ChannelPrivModes {
if channel.members[client][mode] {
hasPrivs = true
// admins cannot kick other admins
if mode == ChannelAdmin && channel.members[target][ChannelAdmin] {
hasPrivs = false
}
break
} else if channel.members[target][mode] {
break
}
if comment == "" {
comment = nickname
}
if hasPrivs {
if comment == "" {
comment = nickname
}
channel.kickNoMutex(client, target, comment)
} else {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, chname, "You're not a channel operator")
}
channel.membersMutex.Unlock()
channel.Kick(client, target, comment)
}
return false
}
@ -1837,17 +1799,14 @@ type elistMatcher struct {
// Matches checks whether the given channel matches our matches.
func (matcher *elistMatcher) Matches(channel *Channel) bool {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
if matcher.MinClientsActive {
if len(channel.members) < matcher.MinClients {
if len(channel.Members()) < matcher.MinClients {
return false
}
}
if matcher.MaxClientsActive {
if matcher.MaxClients < len(channel.members) {
if len(channel.Members()) < len(channel.members) {
return false
}
}
@ -1933,16 +1892,13 @@ func listHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
// RplList returns the RPL_LIST numeric for the given channel.
func (target *Client) RplList(channel *Channel) {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
// get the correct number of channel members
var memberCount int
if target.flags[Operator] || channel.members.Has(target) {
memberCount = len(channel.members)
if target.flags[Operator] || channel.hasClient(target) {
memberCount = len(channel.Members())
} else {
for member := range channel.members {
if !member.flags[Invisible] {
for _, member := range channel.Members() {
if !member.HasMode(Invisible) {
memberCount++
}
}

@ -139,13 +139,3 @@ func (members MemberSet) AnyHasMode(mode Mode) bool {
// ChannelSet is a set of channels.
type ChannelSet map[*Channel]bool
// Add adds the given channel to this set.
func (channels ChannelSet) Add(channel *Channel) {
channels[channel] = true
}
// Remove removes the given channel from this set.
func (channels ChannelSet) Remove(channel *Channel) {
delete(channels, channel)
}