ircd/irc/idletimer.go
Shivaram Lingamneni a3e5c9e98c fix #1229
2020-08-07 18:11:39 -04:00

134 lines
3.1 KiB
Go

// Copyright (c) 2017 Shivaram Lingamneni <slingamn@cs.stanford.edu>
// released under the MIT license
package irc
import (
"time"
)
// BrbTimer is a timer on the client as a whole (not an individual session) for implementing
// the BRB command and related functionality (where a client can remain online without
// having any connected sessions).
type BrbState uint
const (
// BrbDisabled is the default state; the client will be disconnected if it has no sessions
BrbDisabled BrbState = iota
// BrbEnabled allows the client to remain online without sessions; if a timeout is
// reached, it will be removed
BrbEnabled
// BrbDead is the state of a client after its timeout has expired; it will be removed
// and therefore new sessions cannot be attached to it
BrbDead
)
type BrbTimer struct {
// XXX we use client.stateMutex for synchronization, so we can atomically test
// conditions that use both brbTimer.state and client.sessions. This code
// is tightly coupled with the rest of Client.
client *Client
state BrbState
brbAt time.Time
duration time.Duration
timer *time.Timer
}
func (bt *BrbTimer) Initialize(client *Client) {
bt.client = client
}
// attempts to enable BRB for a client, returns whether it succeeded
func (bt *BrbTimer) Enable() (success bool, duration time.Duration) {
// TODO make this configurable
duration = ResumeableTotalTimeout
bt.client.stateMutex.Lock()
defer bt.client.stateMutex.Unlock()
if !bt.client.registered || bt.client.alwaysOn || bt.client.resumeID == "" {
return
}
switch bt.state {
case BrbDisabled, BrbEnabled:
bt.state = BrbEnabled
bt.duration = duration
bt.resetTimeout()
// only track the earliest BRB, if multiple sessions are BRB'ing at once
// TODO(#524) this is inaccurate in case of an auto-BRB
if bt.brbAt.IsZero() {
bt.brbAt = time.Now().UTC()
}
success = true
default:
// BrbDead
success = false
}
return
}
// turns off BRB for a client and stops the timer; used on resume and during
// client teardown
func (bt *BrbTimer) Disable() (brbAt time.Time) {
bt.client.stateMutex.Lock()
defer bt.client.stateMutex.Unlock()
if bt.state == BrbEnabled {
bt.state = BrbDisabled
brbAt = bt.brbAt
bt.brbAt = time.Time{}
}
bt.resetTimeout()
return
}
func (bt *BrbTimer) resetTimeout() {
if bt.timer != nil {
bt.timer.Stop()
}
if bt.state != BrbEnabled {
return
}
if bt.timer == nil {
bt.timer = time.AfterFunc(bt.duration, bt.processTimeout)
} else {
bt.timer.Reset(bt.duration)
}
}
func (bt *BrbTimer) processTimeout() {
dead := false
defer func() {
if dead {
bt.client.Quit(bt.client.AwayMessage(), nil)
bt.client.destroy(nil)
}
}()
bt.client.stateMutex.Lock()
defer bt.client.stateMutex.Unlock()
if bt.client.alwaysOn {
return
}
switch bt.state {
case BrbDisabled, BrbEnabled:
if len(bt.client.sessions) == 0 {
// client never returned, quit them
bt.state = BrbDead
dead = true
} else {
// client resumed, reattached, or has another active session
bt.state = BrbDisabled
bt.brbAt = time.Time{}
}
case BrbDead:
dead = true // shouldn't be possible but whatever
}
bt.resetTimeout()
}