asciibird/src/views/Editor.vue

1316 lines
35 KiB
Vue

<template>
<div>
<div
id="canvas-area"
@mouseleave="isMouseOnCanvas = false"
@mouseenter="isMouseOnCanvas = true"
>
<vue-draggable-resizable
style="z-index: 5"
ref="canvasdrag"
:grid="[blockWidth, blockHeight]"
:w="currentAsciiWidth * blockWidth"
:h="currentAsciiHeight * blockHeight"
:draggable="isDefault"
@resizestop="onCanvasResize"
@dragstop="onCavasDragStop"
:x="currentAscii.x"
:y="currentAscii.y"
>
<canvas
ref="canvas"
id="canvas"
class="canvas"
:width="currentAsciiWidth * blockWidth"
:height="currentAsciiHeight * blockHeight"
/>
<canvas
ref="canvastools"
id="canvastools"
class="canvastools"
:width="currentAsciiWidth * blockWidth"
:height="currentAsciiHeight * blockHeight"
@mousemove="canvasMouseMove"
@mousedown="canvasMouseDown"
@mouseup="canvasMouseUp"
/>
</vue-draggable-resizable>
</div>
</div>
</template>
<script>
import {
toolbarIcons,
mircColours99,
filterNullBlocks,
blockWidth,
blockHeight,
maxBrushSize,
fillNullBlocks,
emptyBlock,
getBlocksWidth,
checkVisible,
} from "../ascii";
export default {
name: "Editor",
mounted() {
this.ctx = this.canvasRef.getContext("2d");
this.toolCtx = this.$refs.canvastools.getContext("2d");
this.delayRedrawCanvas();
},
created() {
window.addEventListener("load", () => {
// Fixes the font on load issue
this.delayRedrawCanvas();
});
if (this.currentAsciiLayerBlocks) {
this.canvas.width = this.currentAsciiWidth * blockWidth;
this.canvas.height = this.currentAsciiHeight * blockHeight;
this.delayRedrawCanvas();
this.$emit("textediting", this.textEditing);
}
},
data: () => ({
ctx: null,
toolCtx: null,
canvas: {
width: 512,
height: 512,
},
x: 0, // Ascii X and Y
y: 0, // Ascii X and Y
top: false,
redraw: true, // Used to limit canvas redraw
canTool: false,
textEditing: {
startX: null,
startY: null,
},
selecting: {
startX: null,
startY: null,
endX: null,
endY: null,
canSelect: false,
},
isMouseOnCanvas: false,
selectedBlocks: [],
}),
props: ["updateCanvas"],
computed: {
canvasRef() {
return this.$refs.canvas;
},
blockWidth() {
return blockWidth * this.blockSizeMultiplier;
},
blockHeight() {
return blockHeight * this.blockSizeMultiplier;
},
blockSizeMultiplier() {
return this.$store.getters.blockSizeMultiplier;
},
currentAscii() {
return this.$store.getters.currentAscii;
},
currentAsciiLayers() {
return this.$store.getters.currentAsciiLayers;
},
currentSelectedLayer() {
return this.currentAsciiLayers[this.currentAscii.selectedLayer];
},
currentAsciiLayerBlocks() {
return this.currentSelectedLayer.data;
},
currentTool() {
return toolbarIcons[this.$store.getters.currentTool];
},
canFg() {
return this.$store.getters.isTargettingFg;
},
canBg() {
return this.$store.getters.isTargettingBg;
},
canText() {
return this.$store.getters.isTargettingChar;
},
currentFg() {
return this.$store.getters.currentFg;
},
currentBg() {
return this.$store.getters.currentBg;
},
currentChar() {
return this.$store.getters.currentChar;
},
isTextEditing() {
return this.currentTool.name === "text";
},
isTextEditingValues() {
return (
this.textEditing.startX !== null && this.textEditing.startY !== null
);
},
isSelecting() {
return this.currentTool.name === "select";
},
isDefault() {
return this.currentTool.name === "default" || false;
},
isBrushing() {
return this.currentTool.name === "brush";
},
isSelected() {
return (
this.selecting.startX !== null &&
this.selecting.startY !== null &&
this.selecting.endX !== null &&
this.selecting.endY !== null
);
},
brushBlocks() {
return this.$store.getters.brushBlocks;
},
canvasX() {
return this.x * blockWidth;
},
canvasY() {
return this.y * blockHeight;
},
toolbarState() {
return this.$store.getters.toolbarState;
},
mirrorX() {
return this.toolbarState.mirrorX;
},
mirrorY() {
return this.toolbarState.mirrorY;
},
debugPanelState() {
return this.$store.getters.debugPanel;
},
selectBlocks() {
return this.$store.getters.selectBlocks;
},
options() {
return this.$store.getters.options;
},
haveSelectBlocks() {
return !!this.selectBlocks.length;
},
mircColours() {
return mircColours99;
},
brushLibraryState() {
return this.$store.getters.brushLibraryState;
},
gridView() {
return this.toolbarState.gridView;
},
asciiBlockAtXy() {
return this.currentAsciiLayerBlocks[this.y] &&
this.currentAsciiLayerBlocks[this.y][this.x]
? this.currentAsciiLayerBlocks[this.y][this.x]
: false;
},
maxBrushSize() {
return maxBrushSize;
},
currentAsciiWidth() {
return this.currentSelectedLayer.width;
},
currentAsciiHeight() {
return this.currentSelectedLayer.height;
},
},
watch: {
currentAscii(val, old) {
if (val !== old) {
this.canvas.width = this.currentAsciiWidth * blockWidth;
this.canvas.height = this.currentAsciiHeight * blockHeight;
this.delayRedrawCanvas();
document.title = `asciibird - ${this.currentAscii.title}`;
}
},
currentAsciiLayerBlocks() {
this.delayRedrawCanvas();
},
currentAsciiLayers() {
this.delayRedrawCanvas();
},
currentSelectedLayer(val, old) {
this.delayRedrawCanvas();
if (old.visible) {
this.warnInvisibleLayer();
}
},
currentTool() {
this.warnInvisibleLayer();
switch (this.currentTool.name) {
case "default":
// Reset default values for tools
this.textEditing = {
startX: null,
startY: null,
};
this.resetSelect();
break;
}
},
isMouseOnCanvas() {
if (!this.isSelecting) {
this.clearToolCanvas();
this.canTool = false;
}
},
gridView(val, old) {
if (val !== old) {
this.delayRedrawCanvas();
}
},
brushBlocks() {
this.clearToolCanvas();
// This was supposed to update the brush preview real time
if (this.isMouseOnCanvas && this.isBrushing) {
this.drawBrush();
}
},
blockSizeMultiplier() {
this.delayRedrawCanvas();
},
// Save text to store when finished
isTextEditing(val, old) {
if (val !== old && val === false) {
this.$store.commit("updateAsciiBlocks", this.currentAsciiLayerBlocks);
}
},
textEditing(val, old) {
this.$emit("textediting", val);
},
updateCanvas(val, old) {
if (val !== old) {
// This comes from KeyboardShortcuts.vue
this.clearToolCanvas();
this.drawTextIndicator();
this.drawIndicator();
this.delayRedrawCanvas();
}
},
},
methods: {
warnInvisibleLayer() {
if (!this.currentSelectedLayer.visible) {
this.$toasted.show("You are trying to edit an invisible layer!!", {
type: "error",
icon: "fa-check-cross",
singleton: true,
});
return;
}
},
checkVisible(top) {
return checkVisible(top, top - this.blockHeight);
},
undo() {
this.$store.commit("undoBlocks");
this.delayRedrawCanvas();
},
redo() {
this.$store.commit("redoBlocks");
this.delayRedrawCanvas();
},
resetSelect() {
this.selecting = {
startX: null,
startY: null,
endX: null,
endY: null,
canSelect: false,
};
},
redrawSelect() {
if (this.currentAsciiLayerBlocks.length) {
this.clearToolCanvas();
this.toolCtx.fillStyle = this.mircColours[0];
this.toolCtx.fillRect(
this.selecting.startX,
this.selecting.startY,
this.selecting.endX - this.selecting.startX,
this.selecting.endY - this.selecting.startY
);
this.toolCtx.setLineDash([6]);
this.toolCtx.strokeRect(
this.selecting.startX,
this.selecting.startY,
this.selecting.endX - this.selecting.startX,
this.selecting.endY - this.selecting.startY
);
}
},
redrawCanvas() {
if (this.currentAsciiLayers.length) {
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
// Position of the meta array
let x = 0;
let y = 0;
let i = 0;
// Draws the actual rectangle
let canvasX = 0;
let canvasY = 0;
let curBlock = {};
// hack font for ascii shout outs 2 beenz
this.ctx.font = "13px Hack";
for (y = 0; y < this.currentAsciiHeight + 1; y++) {
canvasY = blockHeight * y;
// Experimental code to not rows blocks off screen
if (this.top !== false && !this.checkVisible(this.top + canvasY)) {
continue;
}
for (x = 0; x < this.currentAsciiWidth + 1; x++) {
// Loop layers
for (i = this.currentAsciiLayers.length - 1; i >= 0; i--) {
// for (i = 0; i >= this.currentAsciiLayers.length - 1; i++) {
// If this layer is invisble, skip it
if (this.currentAsciiLayers[i].visible === true) {
// If this block on this layer has no data, skip to next row
if (
this.currentAsciiLayers[i] &&
this.currentAsciiLayers[i].data &&
this.currentAsciiLayers[i].data[y] &&
this.currentAsciiLayers[i].data[y][x] &&
i > 0 &&
JSON.stringify(this.currentAsciiLayers[i].data[y][x]) ===
JSON.stringify(emptyBlock)
) {
continue;
} else if (
// Otherwise if we are on the very first layer we need to render it
this.currentAsciiLayers[i] &&
this.currentAsciiLayers[i].data &&
this.currentAsciiLayers[i].data[y] &&
this.currentAsciiLayers[i].data[y][x]
) {
curBlock = { ...this.currentAsciiLayers[i].data[y][x] };
// break;
}
canvasX = blockWidth * x;
if (this.gridView) {
this.ctx.setLineDash([1]);
this.ctx.strokeStyle = "rgba(0, 0, 0, 1)";
this.ctx.strokeRect(
canvasX,
canvasY,
blockWidth,
blockHeight
);
}
// Background block
if (curBlock.bg !== null) {
this.ctx.fillStyle = this.mircColours[curBlock.bg];
this.ctx.fillRect(canvasX, canvasY, blockWidth, blockHeight);
}
if (curBlock.char) {
if (curBlock.fg !== null) {
this.ctx.fillStyle = this.mircColours[curBlock.fg];
} else {
this.ctx.fillStyle = "#000000";
}
this.ctx.fillText(
curBlock.char,
canvasX,
canvasY + blockHeight - 3
);
}
break;
}
}
}
}
}
},
onCanvasResize(left, top, width, height) {
const canvasBlockHeight = Math.floor(height / blockHeight);
const canvasBlockWidth = Math.floor(width / blockWidth);
let layers = fillNullBlocks(canvasBlockHeight, canvasBlockWidth);
this.top = top;
this.canvas.width = width;
this.canvas.height = height;
this.$store.commit("changeAsciiWidthHeight", {
width: canvasBlockWidth,
height: canvasBlockHeight,
layers: [...layers],
});
this.$refs.canvasdrag.width = width;
this.$refs.canvasdrag.width = height;
this.delayRedrawCanvas();
},
onCavasDragStop(x, y) {
// Update left and top in panel
this.top = y;
this.$store.commit("changeAsciiCanvasState", { x, y });
this.delayRedrawCanvas();
},
onCanvasDrag(x, y) {
this.top = y;
this.delayRedrawCanvas();
},
// Mouse Up, Down and Move
canvasMouseUp() {
if (this.isDefault) return;
switch (this.currentTool.name) {
case "brush":
this.canTool = false;
this.$store.commit("updateAsciiBlocks", this.currentAsciiLayerBlocks);
break;
case "eraser":
this.canTool = false;
this.$store.commit("updateAsciiBlocks", this.currentAsciiLayerBlocks);
break;
case "fill-eraser":
case "fill":
this.canTool = false;
break;
case "select":
this.selecting.canSelect = false;
this.processSelect();
break;
case "text":
this.textEditing.startX = this.x;
this.textEditing.startY = this.y;
break;
}
this.delayRedrawCanvas();
},
canvasMouseDown() {
if (this.isDefault) return;
if (this.asciiBlockAtXy && this.currentTool) {
const targetBlock = this.asciiBlockAtXy;
switch (this.currentTool.name) {
case "select":
this.selecting.startX = this.canvasX;
this.selecting.startY = this.canvasY;
this.selecting.canSelect = true;
this.clearToolCanvas();
break;
case "fill":
this.fill();
this.$store.commit(
"updateAsciiBlocks",
this.currentAsciiLayerBlocks
);
this.canTool = false;
break;
case "fill-eraser":
this.fill(true);
this.$store.commit(
"updateAsciiBlocks",
this.currentAsciiLayerBlocks
);
this.canTool = false;
break;
case "brush":
this.canTool = true;
this.drawBrush();
break;
case "eraser":
this.canTool = true;
this.eraser();
break;
case "dropper":
if (this.canFg) {
this.$store.commit("changeColourFg", targetBlock.fg);
}
if (this.canBg) {
this.$store.commit("changeColourBg", targetBlock.bg);
}
if (this.canText) {
this.$store.commit("changeChar", targetBlock.char);
}
this.$store.commit("changeTool", 0);
break;
}
}
},
canvasMouseMove(e) {
if (this.isDefault) return;
let lastX = this.x;
let lastY = this.y;
if (e.offsetX >= 0) {
this.x = e.offsetX;
}
if (e.offsetY >= 0) {
this.y = e.offsetY;
}
this.x = Math.floor(this.x / blockWidth);
this.y = Math.floor(this.y / blockHeight);
if (this.x === lastX && this.y === lastY) {
return;
}
this.$emit("coordsupdate", { x: this.x, y: this.y });
if (this.asciiBlockAtXy) {
switch (this.currentTool.name) {
case "brush":
if (this.isMouseOnCanvas) {
this.clearToolCanvas();
this.drawBrush();
}
break;
case "eraser":
this.clearToolCanvas();
if (this.isMouseOnCanvas) {
this.drawBrush(true);
}
this.eraser();
break;
case "select":
if (this.selecting.canSelect) {
this.selecting.endX = this.canvasX;
this.selecting.endY = this.canvasY;
this.redrawSelect();
}
if (!this.isSelected) {
this.redrawSelect();
}
break;
case "text":
this.clearToolCanvas();
this.drawIndicator();
if (this.isTextEditingValues) {
this.drawTextIndicator();
}
break;
case "dropper":
this.clearToolCanvas();
this.drawIndicator();
break;
case "fill":
case "fill-eraser":
this.clearToolCanvas();
this.drawIndicator();
break;
}
}
this.delayRedrawCanvas();
},
clearToolCanvas() {
if (this.toolCtx) {
this.toolCtx.clearRect(0, 0, this.canvas.width, this.canvas.height);
}
},
delayRedrawCanvas() {
if (this.redraw) {
this.redraw = false;
requestAnimationFrame(() => {
this.redraw = true;
this.redrawCanvas();
});
}
},
getBlocksWidth(blocks) {
return getBlocksWidth(blocks);
},
filterNullBlocks(blocks) {
return filterNullBlocks(blocks);
},
//
// TOOLS
//
processSelect() {
//
let x = 0;
let y = 0;
let curBlock = {};
this.selectedBlocks = [];
// If we select from the bottom right towards top left
// we need to swap the values
if (this.selecting.endY < this.selecting.startY) {
let end = this.selecting.endY;
let start = this.selecting.startY;
this.selecting.startY = end;
this.selecting.endY = start;
}
if (this.selecting.endX < this.selecting.startX) {
let end = this.selecting.endX;
let start = this.selecting.startX;
this.selecting.startX = end;
this.selecting.endX = start;
}
for (y = 0; y < this.currentAsciiHeight; y++) {
if (
y > Math.floor(this.selecting.startY / blockHeight) - 1 &&
y < Math.floor(this.selecting.endY / blockHeight)
) {
if (!this.selectedBlocks[y]) {
this.selectedBlocks[y] = [];
}
for (x = 0; x < this.currentAsciiWidth; x++) {
if (
x > Math.ceil(this.selecting.startX / blockWidth) - 1 &&
x <= Math.ceil(this.selecting.endX / blockWidth) - 1
) {
if (
this.currentAsciiLayerBlocks[y] &&
this.currentAsciiLayerBlocks[y][x]
) {
curBlock = { ...this.currentAsciiLayerBlocks[y][x] };
if (!this.selectedBlocks[y][x]) {
this.selectedBlocks[y][x] = { ...curBlock };
}
}
}
}
}
}
this.$emit("selectedblocks", this.selectedBlocks);
},
drawRectangleBlock(x, y) {
let indicatorColour = this.asciiBlockAtXy.bg === 0 ? 1 : 0;
if (this.asciiBlockAtXy.bg === 8) {
indicatorColour = 1;
}
this.toolCtx.fillStyle = this.mircColours[indicatorColour];
this.toolCtx.fillRect(
x * blockWidth,
y * blockHeight,
blockWidth,
blockHeight
);
this.toolCtx.setLineDash([1, 2]);
this.toolCtx.strokeRect(
x * blockWidth,
y * blockHeight,
blockWidth,
blockHeight
);
},
drawIndicator() {
this.drawRectangleBlock(this.x, this.y);
// We can draw icons on the tool canvas with the font awesome CSS
// it needs more work though to not conflict with the brush preview chars
// if (this.isTextEditing) {
// this.toolCtx.font = '600 22px "Font Awesome 5 Free"';
// this.toolCtx.fillText(
// "\uf031",
// this.x * blockWidth,
// this.y * blockHeight + blockHeight * 2
// );
// // this.toolCtx.font = "13px Hack";
// }
if (this.isTextEditing) {
if (this.mirrorX) {
this.drawRectangleBlock(this.currentAsciiWidth - this.x, this.y);
}
if (this.mirrorY) {
this.drawRectangleBlock(this.x, this.currentAsciiHeight - this.y);
}
if (this.mirrorY && this.mirrorX) {
this.drawRectangleBlock(
this.currentAsciiWidth - this.x,
this.currentAsciiHeight - this.y
);
}
}
},
drawTextIndicator() {
this.drawRectangleBlock(this.textEditing.startX, this.textEditing.startY);
if (this.mirrorX) {
this.drawRectangleBlock(
this.currentAsciiWidth - this.textEditing.startX,
this.textEditing.startY
);
}
if (this.mirrorY) {
this.drawRectangleBlock(
this.textEditing.startX,
this.currentAsciiHeight - this.textEditing.startY
);
}
if (this.mirrorY && this.mirrorX) {
this.drawRectangleBlock(
this.currentAsciiWidth - this.textEditing.startX,
this.currentAsciiHeight - this.textEditing.startY
);
}
},
//
// Functions related to drawBrush function bellow
//
drawBrushBlocks(brushX, brushY, brushBlock, target = null, plain = false) {
const arrayY = brushY / blockHeight;
const arrayX = brushX / blockWidth;
const asciiWidth = this.currentAsciiWidth;
const asciiHeight = this.currentAsciiHeight;
let targetBlock = this.currentAsciiLayerBlocks[arrayY][arrayX];
if (plain) {
// Used for eraser preview and other non brushs
let indicatorColour = targetBlock.bg === 0 ? 1 : 0;
if (targetBlock.bg === 8) {
indicatorColour = 1;
}
this.toolCtx.fillStyle = this.mircColours[indicatorColour];
this.toolCtx.fillRect(brushX, brushY, blockWidth, blockHeight);
if (this.mirrorX) {
this.toolCtx.fillRect(
(asciiWidth - arrayX) * blockWidth,
brushY,
blockWidth,
blockHeight
);
}
if (this.mirrorY) {
this.toolCtx.fillRect(
brushX,
(asciiHeight - arrayY) * blockHeight,
blockWidth,
blockHeight
);
}
if (this.mirrorY && this.mirrorX) {
this.toolCtx.fillRect(
(asciiWidth - arrayX) * blockWidth,
(asciiHeight - arrayY) * blockHeight,
blockWidth,
blockHeight
);
}
return;
}
switch (target) {
case "bg":
this.toolCtx.fillStyle =
brushBlock.bg !== null
? this.mircColours[brushBlock.bg]
: "rgba(255,255,255,0.4)";
break;
case "fg":
this.toolCtx.fillStyle =
brushBlock.fg !== null
? this.mircColours[brushBlock.fg]
: "#000000";
break;
// If no target is specified we assume we are rendering the text
default:
if (this.canText && brushBlock.char !== null) {
this.toolCtx.font = "Hack 13px";
this.toolCtx.fillStyle = this.canFg
? this.mircColours[brushBlock.fg]
: "#000000";
this.toolCtx.fillText(
brushBlock.char,
brushX,
brushY + blockHeight - 3
);
if (this.mirrorX) {
this.toolCtx.fillText(
brushBlock.char,
(asciiWidth - arrayX) * blockWidth,
brushY + blockHeight - 4
);
}
if (this.mirrorY) {
this.toolCtx.fillText(
brushBlock.char,
brushX,
(asciiHeight - arrayY) * blockHeight + 10
);
}
if (this.mirrorY && this.mirrorX) {
this.toolCtx.fillText(
brushBlock.char,
(asciiWidth - arrayX) * blockWidth,
(asciiHeight - arrayY) * blockHeight + 10
);
}
}
// Apply text to ascii blocks
if (this.canText && this.canTool && brushBlock.char !== null) {
targetBlock.char = brushBlock.char;
if (
this.mirrorX &&
this.currentAsciiLayerBlocks[arrayY] &&
this.currentAsciiLayerBlocks[arrayY][asciiWidth - arrayX]
) {
this.currentAsciiLayerBlocks[arrayY][asciiWidth - arrayX].char =
brushBlock.char;
}
if (
this.mirrorY &&
this.currentAsciiLayerBlocks[asciiHeight - arrayY] &&
this.currentAsciiLayerBlocks[asciiHeight - arrayY][arrayX]
) {
this.currentAsciiLayerBlocks[asciiHeight - arrayY][arrayX].char =
brushBlock.char;
}
if (
this.mirrorY &&
this.mirrorX &&
this.currentAsciiLayerBlocks[asciiHeight - arrayY] &&
this.currentAsciiLayerBlocks[asciiHeight - arrayY][
asciiWidth - arrayX
]
) {
this.currentAsciiLayerBlocks[asciiHeight - arrayY][
asciiWidth - arrayX
].char = brushBlock.char;
}
}
return;
}
if (this.canBg && target == "bg") {
this.toolCtx.setLineDash([1, 2]);
this.toolCtx.strokeRect(brushX, brushY, blockWidth, blockHeight);
this.toolCtx.fillRect(brushX, brushY, blockWidth, blockHeight);
if (this.mirrorX) {
this.toolCtx.fillRect(
(asciiWidth - arrayX) * blockWidth,
brushY,
blockWidth,
blockHeight
);
this.toolCtx.setLineDash([1, 2]);
this.toolCtx.strokeRect(
(asciiWidth - arrayX) * blockWidth,
brushY,
blockWidth,
blockHeight
);
}
if (this.mirrorY) {
this.toolCtx.fillRect(
brushX,
(asciiHeight - arrayY) * blockHeight,
blockWidth,
blockHeight
);
this.toolCtx.setLineDash([1, 2]);
this.toolCtx.strokeRect(
brushX,
(asciiHeight - arrayY) * blockHeight,
blockWidth,
blockHeight
);
}
if (this.mirrorY && this.mirrorX) {
this.toolCtx.fillRect(
(asciiWidth - arrayX) * blockWidth,
(asciiHeight - arrayY) * blockHeight,
blockWidth,
blockHeight
);
this.toolCtx.setLineDash([1, 2]);
this.toolCtx.strokeRect(
(asciiWidth - arrayX) * blockWidth,
(asciiHeight - arrayY) * blockHeight,
blockWidth,
blockHeight
);
}
}
// Apply the actual brush block to the ascii block
if (this.canTool && brushBlock[target] !== null) {
targetBlock[target] = brushBlock[target];
if (
this.mirrorX &&
this.currentAsciiLayerBlocks[arrayY] &&
this.currentAsciiLayerBlocks[arrayY][asciiWidth - arrayX]
) {
this.currentAsciiLayerBlocks[arrayY][asciiWidth - arrayX][target] =
brushBlock[target];
}
if (
this.mirrorY &&
this.currentAsciiLayerBlocks[asciiHeight - arrayY] &&
this.currentAsciiLayerBlocks[asciiHeight - arrayY][arrayX]
) {
this.currentAsciiLayerBlocks[asciiHeight - arrayY][arrayX][target] =
brushBlock[target];
}
if (
this.mirrorY &&
this.mirrorX &&
this.currentAsciiLayerBlocks[asciiHeight - arrayY] &&
this.currentAsciiLayerBlocks[asciiHeight - arrayY][
asciiWidth - arrayX
]
) {
this.currentAsciiLayerBlocks[asciiHeight - arrayY][
asciiWidth - arrayX
][target] = brushBlock[target];
}
}
},
//
// drawBrush
// - draws brush
// - draws preview for all toolbar things that need it
// - also works with the copy / paste
drawBrush(plain = false) {
this.clearToolCanvas();
let brushDiffX = 0;
let xLength = 0;
// If the first row isn't selected then we cannot get the width
// with the 0 index
for (let i = 0; i <= this.brushBlocks.length; i++) {
if (this.brushBlocks[i]) {
brushDiffX = Math.floor(this.brushBlocks[i].length / 2) * blockWidth;
xLength = this.brushBlocks[i].length;
break;
}
}
const brushDiffY = Math.floor(this.brushBlocks.length / 2) * blockHeight;
for (let y = 0; y < this.brushBlocks.length; y++) {
if (!this.brushBlocks[y]) {
continue;
}
for (let x = 0; x < xLength; x++) {
if (!this.brushBlocks[y][x]) {
continue;
}
const brushBlock = this.brushBlocks[y][x];
const brushX = this.x * blockWidth + x * blockWidth - brushDiffX;
const brushY = this.y * blockHeight + y * blockHeight - brushDiffY;
const arrayY = brushY / blockHeight;
const arrayX = brushX / blockWidth;
if (this.currentAsciiLayerBlocks[arrayY][arrayX]) {
if (!plain) {
if (this.canBg) {
this.drawBrushBlocks(brushX, brushY, brushBlock, "bg");
}
if (this.canFg) {
this.drawBrushBlocks(brushX, brushY, brushBlock, "fg");
}
this.drawBrushBlocks(brushX, brushY, brushBlock, null);
} else {
this.drawBrushBlocks(brushX, brushY, brushBlock, null, true);
}
}
}
}
},
eraser() {
if (this.canTool) {
let targetBlock = this.asciiBlockAtXy;
const brushDiffX =
Math.floor(this.brushBlocks[0].length / 2) * blockWidth;
const brushDiffY =
Math.floor(this.brushBlocks.length / 2) * blockHeight;
for (let y = 0; y < this.brushBlocks.length; y++) {
for (let x = 0; x < this.brushBlocks[0].length; x++) {
const brushX = this.x * blockWidth + x * blockWidth - brushDiffX;
const brushY = this.y * blockHeight + y * blockHeight - brushDiffY;
const arrayY = brushY / blockHeight;
const arrayX = brushX / blockWidth;
if (this.asciiBlockAtXy) {
targetBlock = this.currentAsciiLayerBlocks[arrayY][arrayX];
if (this.canFg) {
targetBlock.fg = null;
}
if (this.canBg) {
targetBlock.bg = null;
}
if (this.canText) {
targetBlock.char = null;
}
}
if (this.mirrorX) {
if (
this.currentAsciiLayerBlocks[arrayY] &&
this.currentAsciiLayerBlocks[arrayY][
this.currentAsciiWidth - arrayX
]
) {
targetBlock =
this.currentAsciiLayerBlocks[arrayY][
this.currentAsciiWidth - arrayX
];
if (this.canFg) {
targetBlock.fg = null;
}
if (this.canBg) {
targetBlock.bg = null;
}
if (this.canText) {
targetBlock.char = null;
}
}
}
if (this.mirrorY) {
if (
this.currentAsciiLayerBlocks[
this.currentAsciiHeight - arrayY
] &&
this.currentAsciiLayerBlocks[this.currentAsciiHeight - arrayY][
arrayX
]
) {
targetBlock =
this.currentAsciiLayerBlocks[
this.currentAsciiHeight - arrayY
][arrayX];
if (this.canFg) {
targetBlock.fg = null;
}
if (this.canBg) {
targetBlock.bg = null;
}
if (this.canText) {
targetBlock.char = null;
}
}
}
if (this.mirrorY && this.mirrorX) {
if (
this.currentAsciiLayerBlocks[
this.currentAsciiHeight - arrayY
] &&
this.currentAsciiLayerBlocks[this.currentAsciiHeight - arrayY][
this.currentAsciiWidth - arrayX
]
) {
targetBlock =
this.currentAsciiLayerBlocks[
this.currentAsciiHeight - arrayY
][this.currentAsciiWidth - arrayX];
if (this.canFg) {
targetBlock.fg = null;
}
if (this.canBg) {
targetBlock.bg = null;
}
if (this.canText) {
targetBlock.char = null;
}
}
}
}
}
}
},
// Fill tool
fill(eraser = false) {
const newColor = this.currentBg;
const current = this.asciiBlockAtXy.bg;
// If the newColor is same as the existing
// Then return the original image.
if (current === newColor && !eraser) {
return;
}
this.fillTool(
this.currentAsciiLayerBlocks,
this.y,
this.x,
current,
eraser
);
},
fillTool(fillBlocks, y, x, current, eraser) {
// If row is less than 0
if (x < 0) {
return;
}
// If column is less than 0
if (y < 0) {
return;
}
// If row is greater than image length
if (x >= this.currentAsciiWidth) {
return;
}
// If column is greater than image length
if (y >= this.currentAsciiHeight) {
return;
}
if (!fillBlocks[y] && !fillBlocks[y][x]) {
return;
}
// If the current pixel is not which needs to be replaced
if (fillBlocks[y][x].bg !== current) {
return;
}
// We can eraser or fill
if (this.canBg) {
fillBlocks[y][x].bg = eraser ? null : this.currentBg;
}
if (this.canFg) {
fillBlocks[y][x].fg = eraser ? null : this.currentFg;
}
if (this.canText) {
fillBlocks[y][x].char = eraser ? null : this.currentChar;
}
// Fill in all four directions
// Fill Prev row
this.fillTool(fillBlocks, y, x - 1, current, eraser);
// Fill Next row
this.fillTool(fillBlocks, y, x + 1, current, eraser);
// Fill Prev col
this.fillTool(fillBlocks, y - 1, x, current, eraser);
// Fill next col
this.fillTool(fillBlocks, y + 1, x, current, eraser);
},
},
};
</script>