prototooth/examples/circuitplay/main.go

89 lines
2.2 KiB
Go

// This example is intended to be used with the Adafruit Circuitplay Bluefruit board.
// It allows you to control the color of the built-in NeoPixel LEDS while they animate
// in a circular pattern.
//
package main
import (
"image/color"
"machine"
"time"
"tinygo.org/x/bluetooth"
"tinygo.org/x/drivers/ws2812"
)
var adapter = bluetooth.DefaultAdapter
// TODO: use atomics to access this value.
var ledColor = [3]byte{0xff, 0x00, 0x00} // start out with red
var leds [10]color.RGBA
var (
serviceUUID = [16]byte{0xa0, 0xb4, 0x00, 0x01, 0x92, 0x6d, 0x4d, 0x61, 0x98, 0xdf, 0x8c, 0x5c, 0x62, 0xee, 0x53, 0xb3}
charUUID = [16]byte{0xa0, 0xb4, 0x00, 0x02, 0x92, 0x6d, 0x4d, 0x61, 0x98, 0xdf, 0x8c, 0x5c, 0x62, 0xee, 0x53, 0xb3}
)
var neo machine.Pin = machine.NEOPIXELS
var led machine.Pin = machine.LED
func main() {
println("starting")
led.Configure(machine.PinConfig{Mode: machine.PinOutput})
neo.Configure(machine.PinConfig{Mode: machine.PinOutput})
ws := ws2812.New(neo)
must("enable BLE stack", adapter.Enable())
adv := adapter.DefaultAdvertisement()
must("config adv", adv.Configure(bluetooth.AdvertisementOptions{
LocalName: "TinyGo colors",
}))
must("start adv", adv.Start())
var ledColorCharacteristic bluetooth.Characteristic
must("add service", adapter.AddService(&bluetooth.Service{
UUID: bluetooth.NewUUID(serviceUUID),
Characteristics: []bluetooth.CharacteristicConfig{
{
Handle: &ledColorCharacteristic,
UUID: bluetooth.NewUUID(charUUID),
Value: ledColor[:],
Flags: bluetooth.CharacteristicReadPermission | bluetooth.CharacteristicWritePermission,
WriteEvent: func(client bluetooth.Connection, offset int, value []byte) {
if offset != 0 || len(value) != 3 {
return
}
ledColor[0] = value[0]
ledColor[1] = value[1]
ledColor[2] = value[2]
},
},
},
}))
rg := false
for {
rg = !rg
for i := range leds {
rg = !rg
if rg {
leds[i] = color.RGBA{R: ledColor[0], G: ledColor[1], B: ledColor[2]}
} else {
leds[i] = color.RGBA{R: 0x00, G: 0x00, B: 0x00}
}
}
ws.WriteColors(leds[:])
led.Set(rg)
time.Sleep(100 * time.Millisecond)
}
}
func must(action string, err error) {
if err != nil {
panic("failed to " + action + ": " + err.Error())
}
}