81 lines
1.8 KiB
Go
81 lines
1.8 KiB
Go
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package pxndscvm
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import (
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"sync"
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"time"
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)
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var (
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useDebugChannel = false
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debugChan chan string
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debugMutex *sync.RWMutex
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)
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func init() {
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debugMutex = &sync.RWMutex{}
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}
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// DebugChannel will enable debug if it's not already enabled and return a channel which will receive debug messages.
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// This will alter the flow of debug messages, they will no longer print to console, they will be pushed into this channel.
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// Make sure you pull from the channel eventually to avoid build up of blocked goroutines.
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func (s *Swamp) DebugChannel() chan string {
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debugMutex.Lock()
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defer debugMutex.Unlock()
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if !s.DebugEnabled() {
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s.EnableDebug()
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}
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debugChan = make(chan string, 1000)
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useDebugChannel = true
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return debugChan
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}
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// DisableDebugChannel redirects debug messages back to the console.
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// DisableProxyChannel does not disable debug, use DisableDebug().
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func (s *Swamp) DisableDebugChannel() chan string {
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useDebugChannel = false
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// Just in case..?
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time.Sleep(100 * time.Millisecond)
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close(debugChan)
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useDebugChannel = true
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return debugChan
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}
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// EnableDebug enables printing of verbose messages during operation
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func (s *Swamp) EnableDebug() {
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s.mu.Lock()
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debugMutex.Lock()
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defer s.mu.Unlock()
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defer debugMutex.Unlock()
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s.swampopt.Debug = true
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}
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// DisableDebug enables printing of verbose messages during operation.
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// WARNING: if you are using a DebugChannel, you must read all of the messages in the channel's cache or this will block.
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func (s *Swamp) DisableDebug() {
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s.mu.Lock()
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debugMutex.Lock()
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defer s.mu.Unlock()
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defer debugMutex.Unlock()
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s.swampopt.Debug = false
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}
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func (s *Swamp) dbgPrint(str string) {
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debugMutex.RLock()
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if !s.swampopt.Debug {
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return
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}
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if useDebugChannel {
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go func() {
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defer debugMutex.RUnlock()
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debugChan <- str
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}()
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return
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}
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debugMutex.RUnlock()
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println("pxndscvm: " + str)
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}
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