.. | ||
blinksocks.client.json | ||
blinksocks.server.json | ||
kcptun.client.json | ||
kcptun.server.json | ||
README.md |
kcptun
Minimal Version Required: v2.x
It would be nice if we can transfer data stream via UDP, a good news is blinksocks can use kcptun as transport layer:
+-------------------------------------------+ +-------------------------------------------+
| Local Machine | | example.com |
| | | |
| +-------------+ +---------------+ | | +---------------+ +-------------+ |
| | | tcp | | | udp | | | tcp | | |
Applications <-------> bs-client <-------> kcptun-client <-----------------> kcptun-server <-------> bs-server <--------> Targets
| | | | | | | | | | | |
| +-------------+ +---------------+ | | +---------------+ +-------------+ |
| :1080 :12948 | | :29900 :30370 |
| | | |
+-------------------------------------------+ +-------------------------------------------+
Please notice that
tcp
is required by blinksocks when communicate with kcptun.
blinksocks
will encrypt data stream so you can turn off encryption of kcptun by setting:
"crypt": "none"
We recommend you to turn off compression as well to improve performance of data processing, because only plain text can be compressed well:
"nocomp": true
Start kcptun
$ kcptun -c kcptun.client.json
$ kcptun -c kcptun.server.json