udp2raw/connection.h

314 lines
10 KiB
C++

/*
* connection.h
*
* Created on: Sep 23, 2017
* Author: root
*/
#ifndef CONNECTION_H_
#define CONNECTION_H_
extern int disable_anti_replay;
#include "connection.h"
#include "common.h"
#include "log.h"
#include "network.h"
#include "misc.h"
const int disable_conv_clear = 0; // a udp connection in the multiplexer is called conversation in this program,conv for short.
struct anti_replay_t // its for anti replay attack,similar to openvpn/ipsec 's anti replay window
{
u64_t max_packet_received;
char window[anti_replay_window_size];
anti_replay_seq_t anti_replay_seq;
anti_replay_seq_t get_new_seq_for_send();
anti_replay_t();
void re_init();
int is_vaild(u64_t seq);
}; // anti_replay;
void server_clear_function(u64_t u64);
#include <type_traits>
template <class T>
struct conv_manager_t // manage the udp connections
{
// typedef hash_map map;
unordered_map<T, u32_t> data_to_conv; // conv and u64 are both supposed to be uniq
unordered_map<u32_t, T> conv_to_data;
lru_collector_t<u32_t> lru;
// unordered_map<u32_t,u64_t> conv_last_active_time;
// unordered_map<u32_t,u64_t>::iterator clear_it;
void (*additional_clear_function)(T data) = 0;
long long last_clear_time;
conv_manager_t() {
// clear_it=conv_last_active_time.begin();
long long last_clear_time = 0;
additional_clear_function = 0;
}
~conv_manager_t() {
clear();
}
int get_size() {
return conv_to_data.size();
}
void reserve() {
data_to_conv.reserve(10007);
conv_to_data.reserve(10007);
// conv_last_active_time.reserve(10007);
lru.mp.reserve(10007);
}
void clear() {
if (disable_conv_clear) return;
if (additional_clear_function != 0) {
for (auto it = conv_to_data.begin(); it != conv_to_data.end(); it++) {
// int fd=int((it->second<<32u)>>32u);
additional_clear_function(it->second);
}
}
data_to_conv.clear();
conv_to_data.clear();
lru.clear();
// conv_last_active_time.clear();
// clear_it=conv_last_active_time.begin();
}
u32_t get_new_conv() {
u32_t conv = get_true_random_number_nz();
while (conv_to_data.find(conv) != conv_to_data.end()) {
conv = get_true_random_number_nz();
}
return conv;
}
int is_conv_used(u32_t conv) {
return conv_to_data.find(conv) != conv_to_data.end();
}
int is_data_used(T data) {
return data_to_conv.find(data) != data_to_conv.end();
}
u32_t find_conv_by_data(T data) {
return data_to_conv[data];
}
T find_data_by_conv(u32_t conv) {
return conv_to_data[conv];
}
int update_active_time(u32_t conv) {
// return conv_last_active_time[conv]=get_current_time();
lru.update(conv);
return 0;
}
int insert_conv(u32_t conv, T data) {
data_to_conv[data] = conv;
conv_to_data[conv] = data;
// conv_last_active_time[conv]=get_current_time();
lru.new_key(conv);
return 0;
}
int erase_conv(u32_t conv) {
if (disable_conv_clear) return 0;
T data = conv_to_data[conv];
if (additional_clear_function != 0) {
additional_clear_function(data);
}
conv_to_data.erase(conv);
data_to_conv.erase(data);
// conv_last_active_time.erase(conv);
lru.erase(conv);
return 0;
}
int clear_inactive(char *info = 0) {
if (get_current_time() - last_clear_time > conv_clear_interval) {
last_clear_time = get_current_time();
return clear_inactive0(info);
}
return 0;
}
int clear_inactive0(char *info) {
if (disable_conv_clear) return 0;
unordered_map<u32_t, u64_t>::iterator it;
unordered_map<u32_t, u64_t>::iterator old_it;
// map<uint32_t,uint64_t>::iterator it;
int cnt = 0;
// it=clear_it;
int size = lru.size();
int num_to_clean = size / conv_clear_ratio + conv_clear_min; // clear 1/10 each time,to avoid latency glitch
num_to_clean = min(num_to_clean, size);
my_time_t current_time = get_current_time();
for (;;) {
if (cnt >= num_to_clean) break;
if (lru.empty()) break;
u32_t conv;
my_time_t ts = lru.peek_back(conv);
if (current_time - ts < conv_timeout) break;
erase_conv(conv);
if (info == 0) {
mylog(log_info, "conv %x cleared\n", conv);
} else {
mylog(log_info, "[%s]conv %x cleared\n", info, conv);
}
cnt++;
}
return 0;
}
/*
conv_manager_t();
~conv_manager_t();
int get_size();
void reserve();
void clear();
u32_t get_new_conv();
int is_conv_used(u32_t conv);
int is_u64_used(T u64);
u32_t find_conv_by_u64(T u64);
T find_u64_by_conv(u32_t conv);
int update_active_time(u32_t conv);
int insert_conv(u32_t conv,T u64);
int erase_conv(u32_t conv);
int clear_inactive(char * ip_port=0);
int clear_inactive0(char * ip_port);*/
}; // g_conv_manager;
struct blob_t : not_copy_able_t // used in conn_info_t.
{
union tmp_union_t // conv_manager_t is here to avoid copying when a connection is recovered
{
conv_manager_t<address_t> c;
conv_manager_t<u64_t> s;
// avoid templates here and there, avoid pointer and type cast
tmp_union_t() {
if (program_mode == client_mode) {
new (&c) conv_manager_t<address_t>();
} else {
assert(program_mode == server_mode);
new (&s) conv_manager_t<u64_t>();
}
}
~tmp_union_t() {
if (program_mode == client_mode) {
c.~conv_manager_t<address_t>();
} else {
assert(program_mode == server_mode);
s.~conv_manager_t<u64_t>();
}
}
} conv_manager;
anti_replay_t anti_replay; // anti_replay_t is here bc its huge,its allocation is delayed.
};
struct conn_info_t // stores info for a raw connection.for client ,there is only one connection,for server there can be thousand of connection since server can
// handle multiple clients
{
current_state_t state;
raw_info_t raw_info;
u64_t last_state_time;
u64_t last_hb_sent_time; // client re-use this for retry
u64_t last_hb_recv_time;
// long long last_resent_time;
my_id_t my_id;
my_id_t oppsite_id;
fd64_t timer_fd64;
fd64_t udp_fd64;
my_id_t oppsite_const_id;
blob_t *blob;
uint8_t my_roller;
uint8_t oppsite_roller;
u64_t last_oppsite_roller_time;
// ip_port_t ip_port;
/*
const uint32_t &ip=raw_info.recv_info.src_ip;
const uint16_t &port=raw_info.recv_info.src_port;
*/
void recover(const conn_info_t &conn_info);
void re_init();
conn_info_t();
void prepare();
conn_info_t(const conn_info_t &b);
conn_info_t &operator=(const conn_info_t &b);
~conn_info_t();
}; // g_conn_info;
struct conn_manager_t // manager for connections. for client,we dont need conn_manager since there is only one connection.for server we use one conn_manager for all connections
{
u32_t ready_num;
// unordered_map<int,conn_info_t *> udp_fd_mp; //a bit dirty to used pointer,but can void unordered_map search
// unordered_map<int,conn_info_t *> timer_fd_mp;//we can use pointer here since unordered_map.rehash() uses shallow copy
unordered_map<my_id_t, conn_info_t *> const_id_mp;
unordered_map<address_t, conn_info_t *> mp; // put it at end so that it de-consturcts first
// lru_collector_t<address_t> lru;
unordered_map<address_t, conn_info_t *>::iterator clear_it;
long long last_clear_time;
conn_manager_t();
int exist(address_t addr);
/*
int insert(uint32_t ip,uint16_t port)
{
uint64_t u64=0;
u64=ip;
u64<<=32u;
u64|=port;
mp[u64];
return 0;
}*/
conn_info_t *&find_insert_p(address_t addr); // be aware,the adress may change after rehash //not true?
conn_info_t &find_insert(address_t addr); // be aware,the adress may change after rehash
int erase(unordered_map<address_t, conn_info_t *>::iterator erase_it);
int clear_inactive();
int clear_inactive0();
};
extern conn_manager_t conn_manager;
void server_clear_function(u64_t u64);
int send_bare(raw_info_t &raw_info, const char *data, int len); // send function with encryption but no anti replay,this is used when client and server verifys each other
// you have to design the protocol carefully, so that you wont be affect by relay attack
// int reserved_parse_bare(const char *input,int input_len,char* & data,int & len); // a sub function used in recv_bare
int recv_bare(raw_info_t &raw_info, char *&data, int &len); // recv function with encryption but no anti replay,this is used when client and server verifys each other
// you have to design the protocol carefully, so that you wont be affect by relay attack
int send_handshake(raw_info_t &raw_info, my_id_t id1, my_id_t id2, my_id_t id3); // a warp for send_bare for sending handshake(this is not tcp handshake) easily
int send_safer(conn_info_t &conn_info, char type, const char *data, int len); // safer transfer function with anti-replay,when mutually verification is done.
int send_data_safer(conn_info_t &conn_info, const char *data, int len, u32_t conv_num); // a wrap for send_safer for transfer data.
// int reserved_parse_safer(conn_info_t &conn_info,const char * input,int input_len,char &type,char* &data,int &len);//subfunction for recv_safer,allow overlap
// int recv_safer(conn_info_t &conn_info,char &type,char* &data,int &len);///safer transfer function with anti-replay,when mutually verification is done.
int recv_safer_multi(conn_info_t &conn_info, vector<char> &type_arr, vector<string> &data_arr); // new api for handle gro
#endif /* CONNECTION_H_ */