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Create TEB_ACTIVE_FRAME.h
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Structures/TEB_ACTIVE_FRAME.h
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5
Structures/TEB_ACTIVE_FRAME.h
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typedef struct _TEB_ACTIVE_FRAME {
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ULONG Flags;
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struct _TEB_ACTIVE_FRAME* Previous;
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PTEB_ACTIVE_FRAME_CONTEXT Context;
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} TEB_ACTIVE_FRAME, * PTEB_ACTIVE_FRAME;
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