vxug-VXAPI/VX-API/GetByteArrayFromFile.cpp

45 lines
1.0 KiB
C++

#include "Win32Helper.h"
BOOL GetByteArrayFromFileW(_Inout_ PBYTE Buffer, _In_ PWCHAR Path, _In_ ULONGLONG BytesToRead)
{
HANDLE hHandle = INVALID_HANDLE_VALUE;
BOOL bFlag = FALSE;
hHandle = CreateFileW(Path, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hHandle == INVALID_HANDLE_VALUE)
goto EXIT_ROUTINE;
if (!ReadFile(hHandle, Buffer, (DWORD)BytesToRead, NULL, NULL))
goto EXIT_ROUTINE;
bFlag = TRUE;
EXIT_ROUTINE:
if (hHandle)
CloseHandle(hHandle);
return TRUE;
}
BOOL GetByteArrayFromFileA(_Inout_ PBYTE Buffer, _In_ PCHAR Path, _In_ ULONGLONG BytesToRead)
{
HANDLE hHandle = INVALID_HANDLE_VALUE;
BOOL bFlag = FALSE;
hHandle = CreateFileA(Path, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hHandle == INVALID_HANDLE_VALUE)
goto EXIT_ROUTINE;
if (!ReadFile(hHandle, Buffer, (DWORD)BytesToRead, NULL, NULL))
goto EXIT_ROUTINE;
bFlag = TRUE;
EXIT_ROUTINE:
if (hHandle)
CloseHandle(hHandle);
return TRUE;
}