Liam Stanley
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e8273d405d
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improve handler execution to prioritize background handlers first
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2017-11-30 14:37:00 -05:00 |
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Liam Stanley
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c2601da083
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use rune literals for ease of reading
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2017-11-30 10:23:52 -05:00 |
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Liam Stanley
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eb5ec700b4
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remove potential inconsistencies with relying on Client.GetNick()
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2017-08-10 07:03:58 -04:00 |
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Liam Stanley
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b7e0086816
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fix bug with user perms not being applied independantly
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2017-08-08 05:33:15 -04:00 |
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Liam Stanley
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9e08ab340d
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cleanup state mutexs, add state change events
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2017-07-12 00:44:44 -04:00 |
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Liam Stanley
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1f66c9ffec
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rewrite state to support separate dataset for users
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2017-07-04 01:29:22 -04:00 |
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Liam Stanley
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4ea647f354
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better realname handling when hopcounts are provided.
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2017-06-30 19:20:30 -04:00 |
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Liam Stanley
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75341d3cef
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Commands -> Cmd
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2017-06-15 04:46:10 -04:00 |
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Liam Stanley
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039539a6a3
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implement basic support for sasl plain
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2017-04-23 14:03:12 -04:00 |
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Liam Stanley
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9cb3f3c522
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implement Source.Copy(), and rewrite Event.Copy()
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2017-04-18 06:20:33 -04:00 |
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Liam Stanley
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2c7ecf8d9f
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fix bug because unrealircd
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2017-03-15 23:08:53 -04:00 |
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Liam Stanley
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fa20cdac87
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remove separation between CAP and regular tracking
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2017-02-21 00:20:57 -05:00 |
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Liam Stanley
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54acd5fb7e
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implement GetIdent() and GetHost() on Client, clean up panic handling
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2017-02-20 23:02:45 -05:00 |
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Liam Stanley
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fabc1c65b8
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update docs; remove Client.DisableNickCollision; implement Config.HandleNickCollide
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2017-02-20 21:03:35 -05:00 |
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Liam Stanley
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650e301ccc
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implement Client.Lag()
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2017-02-20 20:39:16 -05:00 |
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Liam Stanley
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9818cded91
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Debug->Debugger; implement client side ping tracking; implement Config.Out; implement Config.PingDelay
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2017-02-14 02:14:38 -05:00 |
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Liam Stanley
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39fd16999d
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fix misc. bugs; refractor send queue
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2017-02-13 21:57:18 -05:00 |
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Liam Stanley
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27efadda57
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implement commands
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2017-02-13 07:52:29 -05:00 |
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Liam Stanley
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2c7fffa496
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Builtin -> Builtins
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2017-02-11 23:54:42 -05:00 |
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Liam Stanley
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69a6d77ac8
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Callbacks -> Handlers
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2017-02-11 22:51:05 -05:00 |
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